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Quick Config Problem
Created 11th June 2010 @ 16:55
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Getting some models including player models shine bightly. Would be nice which cvar is causing this or whatever I can do to fix it.
No idea man :D
/me calls Chriiiiiiiiiiiiiiiiiiiiis
why would you like to fix that? Oh I see, then you wouldn’t have an excuse if your head hits those pipes the next time :p
Sorry no idea mate. You might try different directX settings maybe?
I once altered a couple of commands and then started getting shiny candy colors for various objects in the game (never player models though). So yes, ther is a cvar responsible for that but i dont have a clue which one any more.
Last edited by Chux,
dxlevel 8
mat_bumpmap 0
Also mat_specular could also be the culprit. If animals suggestion doesnt work try changing the value for mat_specular
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