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Killing floor/UT wierd mouse
Created 23rd October 2009 @ 17:48
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Problem – I can’t find the exact sensitivity to match my TF2 sensitivity/theres some sort of dodgy acceleration that doesn’t go off.
Anyone got a sensitivity formula or something?
Hard to know exactly what you mean, but I know I and several other people have had some mouse acceleration even though I/they thought they had turned it off.
In my case these commands in my autoexec file helped :
m_customaccel "0"
m_customaccel_scale "0.00"
m_customaccel_max "0"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
Last edited by Iller,
disable accel in killing floor options? :D
Anyone got a sensitivity formula or something?
use ruler
Last edited by AnimaL,
The dodgy mouse is in Killingfloor/UT, not TF2 Iller.
try to restart the mouse driver (i’m using razer mouse so when i change dpi or just change profile in the mouse driver everything will be ok :) ) or just set 0 the mouse smoothing strenght and mouse accel threshold in killing floor -> options -> input
3rd … restart computer
All games based on the UE engine had terrible mouse lags for me, there are ways to tweak this though in the .ini files, but I’m not sure if it works for Killing Floor. You can give it a try anyway:
Check your UTInput.ini, look for
Bindings=(Name=”MouseX”…)
Bindings=(Name=”MouseY”…)
Replace the current values with
Bindings=(Name=”MouseX”,Command=”Count bXAxis | Axis aMouseX Speed=2.0″,Control=False,Shift=False,Alt=False)
Bindings=(Name=”MouseY”,Command=”Count bYAxis | Axis aMouseY Speed=2.0″,Control=False,Shift=False,Alt=False)
also set
LookRightScale=0.000000
LookUpScale=0.000000
bEnableMouseSmoothing=False
that’s all I can remember from UT3
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