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CS:S/DoD:S on the orange box engine?

Created 26th May 2010 @ 14:00

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Defur

So i’ve heard they switched CS:S and DoDs to the orange box engine apperantly?

I’m not so involved in these games but it got me intressed

does anyone know if there is like a picture comparison or video comparison somewhere so you can see the changes?

Or are they not noticeble?


Last edited by Defur,

Stew

OB engine = Source engine.. I thought it was like that lol.

AnimaL

its just the same u see on tf2… motion blur, higher textures and dynamic shadows

kolox

obs.

dods was already moved to the orange box engine a while ago

Seeing as there are 3 versions of source engine in source sdk, (Excluding L4D and 2)
I’d ask which engine they chose.

Source engine (HL2, EP2 and CS:S pre 2010, DoD:S pre 2010)
Source engine 2007 (HL2:EP2)
Source engine 2009 (TF2, Portal)

AnimaL

dod:s is on tf2(orange box) engine

tesco

mrp.

yep, they switched the engine when they released the css beta, or they will when the beta will be the full version

reactioN

css interp bug got fixed and the hitboxes are a bit better

but those killcam and mvp shit just doesnt belong to css

Sofa King

would like to have CS:S on the orangebox engine.

Quoted from Sofa King

would like to have CS:S on the orangebox engine.

CS:S beta…..

triobot

inv >

Quoted from reactioN

css interp bug got fixed and the hitboxes are a bit better

but those killcam and mvp shit just doesnt belong to css

Recent update has server client remove that shit :)

AnAkkk

Quoted from dotfloat™

Seeing as there are 3 versions of source engine in source sdk, (Excluding L4D and 2)
I’d ask which engine they chose.

Source engine (HL2, EP2 and CS:S pre 2010, DoD:S pre 2010)
Source engine 2007 (HL2:EP2)
Source engine 2009 (TF2, Portal)

CSS and HL2DM are on Source Engine 2004.
TF2, DoD S, CSS Beta, Portal, HL2, HL2 Ep1, HL2 Ep2 are on Source Engine 2009/The Orange Box Engine.

The SP games (HL2/HL2 Ep1/HL2 Ep2/Portal) are on a different version of the OB Engine than the MP games (TF2/DoD S/CSS Beta), but it’s almost the same.


Last edited by AnAkkk,

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