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Frag Clip Thread
Created 29th December 2009 @ 04:38
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I don’t know if youtube fucked your video or something but the quality is terrible, SirRemix. :(
Quoted from Sir Remix
http://www.youtube.com/watch?v=P-k8QWj2owk
Intro went kinda wierd :(
nice quality and music frags were also ok
to bad u had these stripes had the same prob aswell :x
Yeah that’s what i meant by terrible quality. Colours and stuff are nice but there are really annoying stripes all over the screen…
Is it just me or is tf2 completely unimpressive now?
Quoted from droso
Yeah that’s what i meant by terrible quality. Colours and stuff are nice but there are really annoying stripes all over the screen…
Those stripes are by rendering it interlaced, I believe.
Quoted from franco
Is it just me or is tf2 completely unimpressive now?
just you
Quoted from Buffalo Bill
[…]
Those stripes are by rendering it interlaced, I believe.
Its only on youtube is looks fucked, on the .mp4 it looks perfect and awesome.
Quoted from franco
Is it just me or is tf2 completely unimpressive now?
TF2 now just stupid aim-oriented shit, like cs1.6 10 years ago (or like TDM in QL between 2 teams full of hardcore bots, 0 map control, but FRAGS). When you see 10 vids per day with 100% hits, this becomes boring.
And yep, its rage a bit.
Last edited by Gideon,
Quoted from TLR
http://www.youtube.com/watch?v=qQqd74spzlg
http://www.youtube.com/watch?v=obWk-DOb2mg
I wondered how long it would be before someone used one of the pendulum songs. :P
Quoted from Gideon
[…]
TF2 now just stupid aim-oriented shit, like cs1.6 10 years ago (or like TDM in QL between 2 teams full of hardcore bots, 0 map control, but FRAGS). When you see 10 vids per day with 100% hits, this becomes boring.
And yep, its rage a bit.
Couldn’t be further from the truth. None of these games are dominated by aim although obviously it can play a significant role. These are first person SHOOTER games after all. I would argue strongly that TF2 is by far the LEAST aim dependent game out of the three you mentioned. The fact of the matter is, those players who lack an all round skill set have very limited and/or short-lived success in any of these games.
Also, aim does not come only from exemplary mouse control, it’s a combination of various intertwined abilities and you would be extremely naive to think otherwise. Brain prevails in the end. Inferior aim can be compensated for to a large extent through smart play, good positioning, good movement etc whilst lack of experience and intelligence (i.e. gamesense) can’t be.
Consider the current 1v1 scene in Quake Live as it is likely perceived as the most “aim demanding” of the games you mentioned. Several of the players at the absolute pinnacle of competitive play have distinctly average aim, e.g. Rapha, Cooller, Av3k and yet between them they have won more top level duel events than every other currently active competitive Quake player combined.
Last edited by KOVACS,
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