Forum
Smoothing demos
Created 19th February 2011 @ 16:44
Add A Reply Pages: 1
I’ve been trying to smooth demos, following a bunch of tutorials (These, for instance 1, 2, 3 ), but I can’t seem to succesfully place, specifically, keypoints. I was wondering if there are any definitive guidelines on what types of demos you can smooth. For instance, I’m interested in perhaps smoothing POV replays of matches, but I’ve read that you cannot smooth a demo properly unless it’s recorded standing completely still. Confused :s
http://www.youtube.com/watch?v=ZoJPgdM3cX8
I used this when I was new to smoothing.
Quoted from tasKu
http://www.youtube.com/watch?v=ZoJPgdM3cX8
I used this when I was new to smoothing.
This^^ :)
I’ve used the tutorial, but somehow I can’t smooth the video, it keeps showing myself standing still for the duration of the smooth. (I had the camera follow me running from the side)
I’m really interested in smoothing a POV demo in thirdperson, but all the tutorials i’ve read say that the character needs to stand still in order for the smooth to work properly. Which makes me wonder what the purpose of smoothing in frag videos is.. and how to do it properly.
If you just want the camera to follow you in 3rd person type thirdperson_mayamode in console.
Quoted from tesco
if you’re smoothing, you’re the camera, so you won’t see yourself
Is there a way to smooth a demo without “deleting” one of the players?
no
but you can use an stv demo and make it with freecam or just use the normal thirdperson view
The reason why a player should be standing still when using their pov to smooth is because smooths are affected by jumping, crouching, scoping, etc. If you watch carefully a lot of smooths in tf2 movies (especially the older ones) jump up/down a little due to the player moving around.
So for the most possible effect from a demo I should have a STV demo and a regular demo. Well, thanks for your help.
Quoted from mock
So for the most possible effect from a demo I should have a STV demo and a regular demo. Well, thanks for your help.
Really you should have a stv demo, the pov from the player, and a pov from someone else in the match. It’s hard to get more than 1/3 sometimes though.
You also can take a demo of one of the players you played with (if it is a 6on6 demo or something).
Last edited by Blooddrunk,
and if you want to smooth a player or something, then the another pov should be near since that particular demo records only that “scene”/part of the map where the player is
for example you want to record on gran mid but the other player’s pov demo shows granary last, then it’s not going to work, the models will go invisible if they are behind some massive walls or it’s far from the target
Add A Reply Pages: 1