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Does the pldx tool work for nosteam version of tf2?

Created 18th June 2010 @ 22:09

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Mordi

≧◡≦

topic.

Maybe, maybe not. Mine did for a current version of nosteam TF2 but not an older one. Worth a try though.

Mordi

≧◡≦

so how do i try? :p

Quoted from Mordi

so how do i try? :p

Change the file path for the pldx tools in movie files/mainsettings to the non steam version of tf2.

decap

no, it does not

octochris

(0v0)

You could always just use the config. It’s not like the tool does a ton, and you can use the encoders separately if you want.

Mordi

≧◡≦

I used the config/script and it worked. Thanks to Spike Himself :p

Spike Himself

TC

When pldx asks you for your tf folder, it won’t accept it because it can’t find the GCF files (which aren’t there in this particular nonsteam version – they are all extracted inside the tf folder). But as Chris said, all pldx is is a bunch of scripts strung together, so you don’t really need it anyway.


Last edited by Spike Himself,

minimoose

Quoted from Spike Himself

When pldx asks you for your tf folder, it won’t accept it because it can’t find the GCF files (which aren’t there in this particular nonsteam version – they are all extracted inside the tf folder). But as Chris said, all pldx is is a bunch of scripts strung together, so you don’t really need it anyway.

So what parts do you need to get it functioning? Just the cfg + hudlayout? I guess everything else is adjustable in game?

octochris

(0v0)

Quoted from minimoose

[…]

So what parts do you need to get it functioning? Just the cfg + hudlayout? I guess everything else is adjustable in game?

It’s easy peasy to do that with a batch script anyway.


Last edited by octochris,

minimoose

Quoted from octochris

[…]

It’s easy peasy to do that with a batch script anyway.

Easy for some :P

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