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Smoothing Problems
Created 4th June 2010 @ 11:36
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Hello! I have been running into quite a big problem when attempting smoothing. When I use the Goto button to go to ticks it brings me back to the main TF2 menu, which becomes a massive pain when I am attempting smoothing! I use the PLDX config if that matters, and all help is appreciated!
Hey daved, valve’s fault!
I don’t think so it’s possible to fix that problem mate. Just need to wait for next update, maybe they gonna fix it :P
well thats very annoying.
Quoted from David
well thats very annoying.
Yeah it’s really annoying. Same happend to me sometime ago and i was like wtf, is it just me or what? But then i asked few people and they said that they have the same problem :P
Yeah, I think I know your problem. Do you still have the demoui up, with the tick at something like 0 and the ability to press ”play”? If so, press play and it plays from the tick that you went to.
Hope I helped.
This responses are all fine if I don’t want to do any smoothing, which I do. How long has it been like this?
playdemo xxxx; demo_gototick xxxx
told this to a ridiculous amount of people over the last 2 days
Quoted from octochris
playdemo xxxx; demo_gototick xxxx
told this to a ridiculous amount of people over the last 2 days
This does not fix the problem however I found a less convenient solution. But now another quick question! How do I turn off viewmodels with the pldx config? No console commands work.
Last edited by David,
do r_drawviewmodel 0
r_drawviewmodel “empty”
I enter these commands but the model is still there!
In the config menu this is there
[M] – – – – – – -|Lock Crosshair : LOCKED
[N] – – – – – – -|Lock Viewmodel : LOCKED
Im guessing i have to unlock it! But how!?
Last edited by David,
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