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Problem with smoothing

Created 1st June 2010 @ 19:20

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SorroW

iveR
VDOH

So im trying to smooth this awesome double airshot for my friend, but my friend has a cfg that changes weapon model in some weapons from appearing and well… not appearing.
So the problem is that when i go to record the smoothing the weapon keeps appearing (after i did r_drawviewmodel 0 and cl_drawhud 0) :\
Any ideas? oh and im using pldx recording tool.

r_drawviewmodel 0
cl_drawhud 0
alias "r_drawviewmodel" "echo NONE"
alias "cl_drawhud" "echo NONE"

You’ll need to restart tf2 after you’re done filming to get hud and viewmodel back.

blorg

Exec the pldx config, I think mate. That will lock it. Oh and I know this sounds kind of stupid but you do have the box on the tool that says ”Disable viewmodel switching in demos” unticked, right? If it’s ticked, you won’t be able to change anything because it’ll really do what it says and disable you from changing viewmodel in a demo. Same applies for crosshairs, just incase you were wondering.
Hope that helped, gl.

SorroW

iveR
VDOH

Quoted from dotfloat™

r_drawviewmodel 0
cl_drawhud 0
alias "r_drawviewmodel" "echo NONE"
alias "cl_drawhud" "echo NONE"

You’ll need to restart tf2 after you’re done filming to get hud and viewmodel back.

That actually worked! thanks man! <3 :D

SorroW

iveR
VDOH

Quoted from blorg

Exec the pldx config, I think mate. That will lock it. Oh and I know this sounds kind of stupid but you do have the box on the tool that says ”Disable viewmodel switching in demos” unticked, right? If it’s ticked, you won’t be able to change anything because it’ll really do what it says and disable you from changing viewmodel in a demo. Same applies for crosshairs, just incase you were wondering.
Hope that helped, gl.

i know :D


Last edited by SorroW,

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