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Problem with smoothing
Created 1st June 2010 @ 19:20
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So im trying to smooth this awesome double airshot for my friend, but my friend has a cfg that changes weapon model in some weapons from appearing and well… not appearing.
So the problem is that when i go to record the smoothing the weapon keeps appearing (after i did r_drawviewmodel 0 and cl_drawhud 0) :\
Any ideas? oh and im using pldx recording tool.
r_drawviewmodel 0
cl_drawhud 0
alias "r_drawviewmodel" "echo NONE"
alias "cl_drawhud" "echo NONE"
You’ll need to restart tf2 after you’re done filming to get hud and viewmodel back.
Exec the pldx config, I think mate. That will lock it. Oh and I know this sounds kind of stupid but you do have the box on the tool that says ”Disable viewmodel switching in demos” unticked, right? If it’s ticked, you won’t be able to change anything because it’ll really do what it says and disable you from changing viewmodel in a demo. Same applies for crosshairs, just incase you were wondering.
Hope that helped, gl.
Quoted from dotfloat™
r_drawviewmodel 0
cl_drawhud 0
alias "r_drawviewmodel" "echo NONE"
alias "cl_drawhud" "echo NONE"You’ll need to restart tf2 after you’re done filming to get hud and viewmodel back.
That actually worked! thanks man! <3 :D
Quoted from blorg
Exec the pldx config, I think mate. That will lock it. Oh and I know this sounds kind of stupid but you do have the box on the tool that says ”Disable viewmodel switching in demos” unticked, right? If it’s ticked, you won’t be able to change anything because it’ll really do what it says and disable you from changing viewmodel in a demo. Same applies for crosshairs, just incase you were wondering.
Hope that helped, gl.
i know :D
Last edited by SorroW,
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