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ctf_rippleside - Beta 2 and less Eye Cancer!

Created 19th April 2010 @ 10:36

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Eyce

Still in Beta 2. Feedback appreciated!

It’s got a 13 second return time on the dropped intel, aside from that it’s regular CTF.

Travel times for a heavy from intel to intel is around 20 seconds or so, so fast capturing times makes this game pretty hectic. Not to mention the water on the right route in for attackers allows for ultra fun rocket jumps and double sticky jump landings.

Download (NEW!):
http://forums.tf2maps.net/downloads.php?do=file&id=3768

Screens (NEW!):
http://forums.tf2maps.net/geek/gars/images/6/9/9/5/ctf_rippleside_b20001.jpg
http://forums.tf2maps.net/geek/gars/images/6/9/9/5/ctf_rippleside_b20002.jpg
http://forums.tf2maps.net/geek/gars/images/6/9/9/5/ctf_rippleside_b20003.jpg
http://forums.tf2maps.net/geek/gars/images/6/9/9/5/ctf_rippleside_b20006.jpg


Last edited by Eyce,

tesco

mrp.

quickly ran through the map, didn’t find any critical bug, but maybe you could colorize a bit the windows ~ http://kephost.hu/image-44AE_4BCC2E44.jpg


Last edited by tesco,

spence

¤_¤

what skybox is that?

shank

vs

That bridge on first screnie is awsum.
even though imo u should put a brighter skybox.

Eyce

Quoted from spence

what skybox is that?

Skybox is the one used in Sawmill, general theme comes from it too.

Eyce

Just throwing in some screenshots of what I’m changing to the open right route based off a few of my fellow Australian players.

I’d have more done, but Source SDK got raped with the new update. :(

http://img59.imageshack.us/img59/6144/ctfripplesidea14progres.jpg
http://img441.imageshack.us/img441/6144/ctfripplesidea14progres.jpg
http://img63.imageshack.us/img63/6144/ctfripplesidea14progres.jpg

If there are some awesome people out there could do some games on this, it’d be really great. :3

Eyce

Got a beta bump.

Been recieved pretty well by a few of my fellow Australian players on ozfortress, so if you’ve got any thoughts on the map, give me a buzz.

Dr Icecream

This map looks like it could also become a KOTH map

Eyce

Quoted from Dr Icecream

This map looks like it could also become a KOTH map

I might actually consider doing that just to get some experience happening on other gametypes.

Eyce

KotH edition bump. :3

Eyce

Bump to inform everyone who cares (Thanks to both of you :3) that it’s now in beta 2. :)

Dr Icecream

Is it updated in the original link then? :)

Eyce

Bit slow here, but yeah, link there goes straight to beta 2. :)

Ripple

Don’t know why, but i read the maps name and liked it instantly.

Good map, just don’t like that grey, rainy setting :)

Dr Icecream

How about sniper nests in the windows? They’re still reachable by enemies, so it might work

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