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CP Fool Hill (beta 2, 11/02/10)
Created 21st December 2009 @ 17:55
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Hey guys, I originally did this map for the competition earlier this year, but I didn’t have time to fully detail it for the competition, thus it didn’t do very well.
I’ve finally (8 months?) finished detailing it after much delay.
As ever, it’s a competitive 5 CP map, but it also plays well on public servers.
Screenshots:
http://dl.dropbox.com/u/1085379/cp_fool_hill_b20000.jpg
http://dl.dropbox.com/u/1085379/cp_fool_hill_b20001.jpg
http://dl.dropbox.com/u/1085379/cp_fool_hill_b20002.jpg
Download: http://forums.tf2maps.net/showthread.php?t=5895
I hope you enjoy playing it, please give it a try.
Last edited by Randdalf,
Looks pretty cool, im definietely up for playing a mix with somebody in this map.
Last edited by Buck,
There’s a few shadow bugs, but they’re nothing to worry about, I’ll have them fixed for the next version. I’m also going to improve the lighting in some rooms, and on mid.
Last edited by Randdalf,
Updated to beta 2
– Bug Fixes:
* Fixed teams being shown each other’s points on spectator cameras
* Fixed some spawn doors having a locked symbol on the inside
* Fixed RED’s garage doors having no sound effect
* Fixed some shadow bugs
* Fixed RED rocket in BLU base
* Fixed door misalignment at RED’s first spawn
* Fixed brush misalignment in RED’s mid house
* Fixed final point occasionally being unblockable (no really!)
– Improvements:
* Improved some model collisions
* Improved lighting in some areas
* Improved optimisation at middle
* Added 3D Skybox
* Improved colouring of custom RED concrete texture
* Improved use of areaportals
* Clipped cover wall overlooking valley
* Rebuilt game entity systems
* Reduced file size by 20mb
– Balancing:
* Upgraded some ammo packs
– Balcony pack -> medium
– Valley overlook pack -> medium
* Downgraded valley overlook health pack from medium to small
* Adjusted spawn wave times
– MID: both teams have 10s
– 2ND: attackers have 6s defenders have 10s
– 1ST: attackers have 5s defenders have 10s
– Makes 2nd point easier to capture
Screenshots in OP
DL @ TF2Maps.net http://forums.tf2maps.net/showthread.php?t=5895
Last edited by Randdalf,
this is probably the 1st user made map that caught my eye that could have potential(sorry byte =)).
il download it soon and see what can be improved/balanced.
great start!
I think this looks like happy candyfloss.
And I like candyfloss!
Will look over the weekend :D
I remember playing an early version of this map ages ago. It definitely had a lot of potential, but I haven’t tried the new version yet.
playtest channel ftw! this map rocked :D
edit: I’m up for some playtesting of this one, would love to see the updates :D
Last edited by morf,
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