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KoTH_Staging_B6
Created 14th December 2009 @ 21:21
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All,
I have created a KoTH map that has a moving CP.
When one teams captures the CP, the train on which it is located, moves towards the enemy base, thus making it harder to keep the point.
The CP starts in the middle.
The mpa has gone through many iterations – with changes to layout (size) and has been detailed with some eye candy, including custom posters…..
Done oodles of stuff, including….
1) Changed to daylight
2) Snow themed (yeah, Xmas spirit and all that blah!)
3) Addition of team only doors – lower level front of base
4) Addition and tweak to vents – no building allowed and you are unable to spam from the grate
5) Custom signs made by me :)
Get it
http://www.fpsbanana.com/maps/111717
http://forums.tf2maps.net/downloads.php?do=file&id=2813&act=down
There is a vid (B3 version which was a dark map) which gives you a taste here>>>> http://www.youtube.com/watch?v=Susmw2Akqhc
Here are a few screenies……
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-12-0518-06-35-26copy.jpg
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-12-0518-07-07-23copy.jpg
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-12-0518-07-33-99copy.jpg
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-12-0518-10-12-06copy.jpg
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-12-0518-18-50-67copy.jpg
Last edited by Nosher,
Add A Reply Pages: 1