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Forum

Badlands could be better

Created 21st September 2009 @ 16:27

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Norris

something like this topic proves that the map is played to death

Mads.

Or……………………….. Just leave it alone?

compton

cvx|

something like this topic proves that the map is played to death

True. Details start raising their head when there’s little wrong with the overall map design.

Also, anyone suggested this in the TF2 Beta program yet?

Zappah

nou

try to practice shots so that you will manage to actually hit other places except these.
yes.

kaidus

7
WiK?

Improve your aim so you don’t hit those spots nubs.

Sketch

MM

teamfortress_3_beta in only 9 years time


Last edited by Sketch,

cheee

fa»
[SpA]

so only the soldier has the problems?
only rockets?
maybe soldier is underpowered at all?
discuss

flushy

P.O.P

Sketch your not Skyrides brother by any chance : )

minimoose

I hit them all the time, ruins my life, I guess I’m just a big nub though. I don’t care about gaps, just the tiny edges which render the rocket useless.

To the people saying “aim somewhere else”, why would I not aim at the enemy? :>


Last edited by minimoose,

Daggial

fap

The holes on the bridge near the house entrance have to be fixed! YES! Why?
Yesterday i was on the bridge when i spotted a scout coming underneith. This happened just because of that hole (the one in the 2nd picture posted in topic), which gave me the advantage to kill him. If i was in the other team i would not have seen him and he could get from behind without being spotted! This is not fair!!! XD


Last edited by Daggial,

xzr

I love the amount of general cluelessness around here

Daggial

fap

I love the amount of general cluelessness around here

i was not joking, that really happened! :P

sc0pe

Why do you think they call it badlands?

hahaha :P

cMw

nice bump …

franco

mid should be wider

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