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cp_sawblades(alpine_storm)
Created 29th June 2009 @ 09:38
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Woodworks sounds pretty good. The map looks amazin so far, keep up the good work mayne!
‘Woodworks’ would be the best. Standard TF2 naming conventions follow after their location, except for Well and 2fort which are legacy:
hydro = hydroelectric plant
badlands = the badlands
badwater = badwater basin
ravine, lumberyard etc etc
Plz describe the areas where you got fps problems. Or problems were everywhere?
everywhere
Its a pretty detailed map, so im not surprised if you have a pretty low-spec PC.
everywhere
Its a pretty detailed map, so im not surprised if you have a pretty low-spec PC.
I think problem is that b2 and b3 are detailed the same but b3 has bad fps. He had good fps in b2.
everywhere
Its a pretty detailed map, so im not surprised if you have a pretty low-spec PC.
I think problem is that b2 and b3 are detailed the same but b3 has bad fps. He had good fps in b2.
Does b3 have greater texture detail by any chance?
Intel® Core™2 Duo CPU E8500 @ 3.16GHz @ 3166MHz
ASUSTeK Computer INC. P5N-E SLI mainboard
RAM 4GB
NVIDIA GeForce 8800 GTS (320MB), 1920x1200x32 (1280×800 ingame)
Microsoft Windows Vista (when i last time played)
i dont think i should have fps 20… (everyother map fps 125++, sawblades b2 had 90+, b3 20+, although max 30)
Intel® Core™2 Duo CPU E8500 @ 3.16GHz @ 3166MHz
ASUSTeK Computer INC. P5N-E SLI mainboard
RAM 4GB
NVIDIA GeForce 8800 GTS (320MB), 1920x1200x32 (1280×800 ingame)
Microsoft Windows Vista (when i last time played)i dont think i should have fps 20… (everyother map fps 125++, sawblades b2 had 90+, b3 20+, although max 30)
Aye, was just asking. There is certainly something going on there.
wow
I’m actually amazed at this map. IMO it’s one of the best custom 5-point maps I’ve seen yet. I don’t experience FPS problems myself (it does drop a bit though – unnoticable) and the layout is superb. I could really only find one problem – ninja spots. Too many places to hide! (Not sure how this will pan out in a 6v6 but can get extremely annoying).
Very well done on the map, still a little curious about the sawblades being on mid, but it’s definitely a nice change!
Updated to b4
* I think fps problem is fxd(need more tests)
*right way from cp 1/5 to cp 2/4 is wider now
*added a wall on cp 2/4 near windows for fix demo spaming and for more fps :)
*added one more way on central cp
*added door on cenral cp upstairs for fps optimization
fpsbanana http://www.fpsbanana.com/maps/109652
tf2maps.net http://forums.tf2maps.net/downloads.php?do=file&id=2352
Plz write some your suggestions about balance. I want to create a final version because i have no time now for map creating. Or may be it’s all good now? I didn’t play this version(b4) because i wasn’t at home. Your comments will help me.
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