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cp_sunshine (5CP)
Created 7th September 2013 @ 03:02
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Really like this map. Natural flow.
Not sure if its intended or actually too problematic, but so far in few games experience this spot has been pretty dumb and “gay”.
Sentry cant shoot over it, execpt lvl3 rockets though.
https://www.youtube.com/watch?v=2E2AfdwjgmI&feature=youtu.be
remove via and have all 5cps… AWWW YISSSS
found 2-3 “visibility bugs” (items disappearing), if you are interested in those let me know or add me.
nice idea to let medic jump onto almost ever roof on mid – made my day :)
Other than that the map is rather good however:
*would it be possible to have some more floor on cp2 towards the stairs? I felt like to room to fight was rather small, just a little bit so you don’t drop when you feel like backing up a few centimeters (except if it’s that what you want, then ignore it)
*unclear if a sniper can shoot from café (the tunnel with tables & chairs in it) to cp2 through the wooden gap. if you want some visibility maybe add a bit of fence instead?
Last edited by Netsky,
Quoted from doks
remove via and have all 5cps… AWWW YISSSS
Via best map :(
Really enjoyed playing this map in the sunshine cup, would love to see it instead of granary in the map rotation.
Really enjoyed playing this map in the sunshine cup, would love to see it instead of process in the map rotation.
Quoted from dob
Really enjoyed playing this map in the sunshine cup, would love to see it instead of granary in the map rotation.
Really enjoyed playing this map in the sunshine cup, would love to see it instead of viaduct in the map rotation.
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