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cp_gullywash_final1 changes...

Created 30th March 2012 @ 03:22

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Ankeli, k?

*Updated cp_gullywash_final1
Removed ladders that looked like they could be climbed

What do you think about that?

Califax

dyn.

http://etf2l.org/forum/general/topic-19467/page-6/?recent=374678#post-374616

choiie

keso

Kinda tru tho

.

totally necessary, climbing in TF2 is srs bsns

Spike Himself

TC

http://i.imgur.com/cZwUVh.jpg

cribbe

TC

I like how the demo is waiting for the scout to go up the ladder lol

atmo

http://www.youtube.com/watch?feature=player_detailpage&v=FeZ_aIeu1rc#t=1461s

freshmeatt

‹Con›

- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
AND I MEAN

WHAT!?

vani

F!

Quoted from freshmeatt

- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
AND I MEAN

WHAT!?

Reading comprehension

choiie

keso

Quoted from freshmeatt

- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
AND I MEAN

WHAT!?

Worst change since ladder removal, that was a feature


Last edited by choiie,

Angel

Quoted from .

totally necessary, climbing in TF2 is srs bsns

Quoted from Shintaz

http://i.imgur.com/AjgHJ.jpg and http://i.imgur.com/jxgP4.jpg – Please stop confusing us Arnold.

Shintaz was right! Now Valve fixed all ladders. :)))

Mors Immortalis

KoP!?

Quoted from freshmeatt

- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
AND I MEAN

WHAT!?

TF2 is dead

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