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cp_gullywash_pro
Created 13th February 2009 @ 22:02
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dunno, but i had never problems with the water, just hold down the space button and you get out instantly
download gullywash_pro:
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http://maps.toaster.fi./cp_gullywash_pro.bsp.bz2
changelog
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*removed water on last cp
*removed second set of doors on last cp
*moved resup kabinets back on cp1
*modified the left entrance when attacking last cp (the round balcony thing)
*fixed the spawn room class switch bug
*Removed the top ring of last cp
*fixed the non solid garage door
*fixed the little micro-edge on red side cp2
*fixed the doors on cp2
*moved medium medpack on balcony to the pillar (cp2)
*added light on red cp2
*fixed being able to stand behind glass ring on last cp
*fixed various other visual and gameplay bugs
Last edited by Arnold,
NOOO WATER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Not sure if this is meant to be here:
http://i.imgur.com/aab9t.jpg
You can take damage through the metal grate:
http://i.imgur.com/IuciM.jpg
And texture isn’t aligned:
http://i.imgur.com/kLsOZ.jpg
Other things, the ramp going onto the last point doesn’t really seem to fit for me, maybe a flimsy wooden one instead?
Other changes are fantastic though, really really like it, good work.
Last edited by WARHURYEAH,
R.I.P. water :[
R.I.P. getting outside of the map :<
Quoted from Zero
R.I.P. water :[
whyyyyyyyyyyyyy ?????????????????? water whyyyyyyyyyyyy?????????
Just had a quick run through and spotted a few little things, not sure if some of them were there in earlier versions or not:
There is a slight clipping issue with the wall next to the health kit but only on one side
http://img691.imageshack.us/img691/7238/gully1.png
The circled part of the ground under Red last point causes a graphics glitch for me
http://img268.imageshack.us/img268/9144/gully2.png
When you run up the ramp that used to go into the water the game seems to get stuck for a couple of frames for me and then jolts forward to catch up. Couldn’t replicate this every time but quite a few times, it it quite distracting.
http://img402.imageshack.us/img402/7403/gully3.png
The ramp from under last going to final CP on blue is not in the centre (but it is for Red)
http://img816.imageshack.us/img816/6104/gully4.png
http://img97.imageshack.us/img97/6687/gully5.png
http://img203.imageshack.us/img203/1277/gully6.png
http://img651.imageshack.us/img651/1329/gully7.png
When attacking Blue last, the box behind the door on the upper floor right hand side has Red team textures
http://img109.imageshack.us/img109/9562/gully8.png
Not sure I like the removal of the water, need to play it a few times first I guess. Other than that very nice changes mayne.
Last edited by Hawky,
I think this position is to good for snipers :<, easy medic picks http://img534.imageshack.us/i/capturetoq.jpg/
Texture glitchs:
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0000.jpg
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0001.jpg
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0003.jpg
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0004.jpg (where I’m aiming at and next to the ammo “4” )
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0005.jpg (same bug, red side)
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0007.jpg (the place where the 2 walls intersect keeps changing, hard to tell from the image I guess)
Lift this a little bit so it touches the cealing (only on red’s 1cp):
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0006.jpg
This isn’t aligned (only on one side of the map):
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_pro0002.jpg
I can’t say I’m too happy about the water being gone, but if you are gonna leave it this way, at least leave a little bit of water on the underground, just for old times’ sake =(
Last edited by compleat,
Me thirsty, me want water back.
FAILURE
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