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cp_gullywash_pro
Created 13th February 2009 @ 22:02
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*being able to stand behind glass on last cp
Noooooo! That was useful for heavies :(
Quoted from Morphine
*being able to stand behind glass on last cp
Noooooo! That was useful for heavies :(
Un-fix it plz
Nice, I’m a bit skeptical about the dropdown but we’ll see.
Quoted from Morphine
*being able to stand behind glass on last cp
Noooooo! That was useful for heavies :(
Damn abusers..
I hope it won’t be too easy to get behind enemies from the dropdown, the way i see it, you’ll be able to flank your enemies way too easily with the dropdown by just waiting them to push and flank once they are cornered at the choke.. and not to mention the backcaps, but honestly the map itself was pretty good already, there just were those couple bugged places that were being abused + respawn times..
Anyway, we’ll see, maybe the dropdown will be good thing.. just depends how accessible it’ll be.
It’s just something that might make the map more flexible.
Due to the fact that it’s on top you’ll have to decide wether or not to defend either choke or get ready to drop down. you’ll essentially lose 1 player to hold cp2
Dropdown is really narrow, much like granary it’s easy to spam the player trying to use it.
You end up inside midhouse, which is a death trap when the enemy is holding both chokes.
It’s nothing permanent i can still remove it if it proves to be taking away from the maps experience. But ofcourse that would require some people to actually play the map beforehand.
Last edited by Arnold,
When you say you fixed the clipping on the red size, did you fix the area above the balcony overlooking the main choke? There are some areas there that need clipping. I can get pics if you want.
Here’s a zip of some screenshots, got a bit carried away..
The little roof above the choke got a bigger hole towards the fence on red side. You can actually drop down there on red, not on blue. (Might be other way round)
new name will probably be imp4 for testing purposes, if it all works out i’ll finalise the map.
Wer that issue has been fixed.
Honey thanks for the screenshots i’ll take a look.
Seeing you are about to release a new version, I guess I can drop these here, dunno if they are intended or not, but the third one is only possible on one side, so I guess you either fix it or make it possible on both sides.
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_imp30006.jpg
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_imp30005.jpg
http://dl.dropbox.com/u/11430411/Imagenes/cp_gullywash_imp30004.jpg
*Moved resup kabinets back
*Removed the second set of doors on spawn
*Removed the top ring of last cp
*Opened up the left side more when attacking last cp left side
*Closed the dropdown, left a reminder
*Increased spawntime a little
http://imgur.com/9X9lj.jpg
http://imgur.com/0bhyS.jpg
http://imgur.com/SHMGY.jpg
http://imgur.com/XnKRh.jpg
http://imgur.com/xBpVp.jpg
Never tried the dropdown, RIP.
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