x
ETF2L is looking for new Staff to recruit! Are you interested in supporting the league? Then click here for more details on what we can offer and how to apply! 

Forum

koth_peaks

Created 20th June 2011 @ 19:29

Add A Reply Pages: 1

LanguidGoat

I’m not sure of how popular koth maps are on the EU scene (even though I’m from the uk..) but I’m willing to give it a shot here!

Designed from the ground up with testing by a very very useful NA pug group, this map has gone through many iterations that hopefully make it not shit!

The aims of the map were/are:

#To make the area of the capture point and surrounding terrain interesting and enjoyable

#To make sniper less effective or gameswaying compared to viaduct

#To make the point easy enough to capture that 90% of games are hopefully tense and exciting!

Also on the plus side it is sort of a badlands clone so isnt that just amazing

http://i.imgur.com/2BWe2.jpg
http://i.imgur.com/4IPBW.jpg
http://i.imgur.com/1sRh7.jpg
http://i.imgur.com/Cpu9o.jpg

thanks to aformentioned pug group, mainly based around the old pixelsmashers tf2 team, and tf2m for alpha testing like the wonderfully patient people they are

DL: http://forums.tf2maps.net/downloads.php?do=file&id=3787

Edit: pugging my map would make me happy :)


Last edited by LanguidGoat,

dougiie

CotC

looks nice!

I’m sure it wouldn’t be too much hassle to get it into pixelpickup :)

Currently running it in our koth cup. Feelings about the map went from really good/good (mostly) to not so good. Personally love it though and I think that it’ll be a great map after some adjusting & more playtesting.

Will talk to you over see to see how it can be improved and I’m gonna keep it in future editions of our koth cup as well~

Keep up the work on it

Add A Reply Pages: 1