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cp_millstone - a 3cp attack / defence map

Created 23rd December 2010 @ 08:25

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icsx

Been working this map for 2 months and couple of weeks on top. Currently in B6 (out 9th of Jan 2011), download and screenshots at: http://ics-base.net/tf2http://ics-base.net/tf2/%5B/url%5D

This map is FULLY PLAYABLE and should be interesting enough for the people who love tactics and something that isn’t quite so easily understood.

Comments, suggestions and such appreciated, i will return here time to time to check them out. Thanks.


Last edited by icsx,

Defur

JESUS, people we need to this playtested!

Would be awesome with a new 3cp A/D map :D

MEGAMIDDIE

I havn’t played it yet, but although it’s an A/D map, I can’t see, from the screenshts, any obvious places to defend, especially on A.

icsx

There are some things in b1 that i will fix. Especially from the competitive side, i’ve gotten some feedback regarding healthpacks and this defending thing. I will do something about these matters along with the issues that surfaced with b1 regarding gameplay. So, you may expect b2 to be out soon which will fix these issues. It should be out within couple of days, perhaps even today. I’ll make another post here about it when it happens and update the post #1. Thanks.

Si^

T2P
[PG]

that map looks really cool will play test when I have the time nice :D.

icsx

I have now released b2 version of the map that contains fixes of issues that occured in b1. It is fully playable now but b3 will have some route changes to make it more simple and C more easier to cap. Any feedback would be appreciated. You can download it through the page here: http://ics-base.net/tf2http://ics-base.net/tf2%5B/url%5D


Last edited by icsx,

LikeThis

For anyone interested in trying this map out it will be on hh5 (connect hh5.thehh.co.uk) for Hampshire heavies new map night at some point between 7pm and 9pm gmt Tomorrow (26th).
http://www.thehh.co.uk/forum/viewtopic.php?f=38&t=6996&sid=12530c6e115baed211c3616f282fe3c8

icsx

Released new version, b3 today. It introduces a couple of layout changes and new routes. It also makes the middle area between A and B points more simple and it is now much easier to navigate through. Full changelog and new screenshots can be found from the 1st post or simply go here: http://ics-base.net/tf2/


Last edited by icsx,

icsx

Pulled out another release, B4 just today. http://ics-base.net/tf2/

icsx

Another release out, cp_millstone_b6. Fully playable and no known bugs exist. DL link at the first post or above this one, despite it saying b4.

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