Forum
cp_demolition_b1
Created 16th September 2010 @ 19:21
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Screenshots:
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_1.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_2.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_3.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_4.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_5.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_6.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_7.jpg
http://nutomic.bplaced.net/modding/demolition/cp_demolition_b1_8.jpg
A control point map for Valve’s class-based multiplayer-shooter Team Fortress 2. This map is aimed both at competetive and casual players, offering thrilling gameplay and interesting visuals.
As secret information has revealed, the opposing team has a nuclear rocket stationed in a small base in the desert. Your mission is to take control over the base, and prevent them from launching.
http://nutomic.bplaced.net/modding/demolitionDownload[/url]
This is relevant to my interests.
This looks incredibly tight and cramped, I can’t see how it would be interesting in a competitive perspective, and hardly from a sentry-spammed public perspective either
Quoted from WARHURYEAH
This is relevant to my interests.
This^
Quoted from Nutomic
Your mission is to take control over the base, and prevent them from launching.
I’d rather nuke those bastards straight to hell!!!!!!!!
looks ok-ish to me. The only thing I am really worried about is the fact there are only 2 routes leading from cp3 to cp4, which are quite close together. Needs a sneakier route like badlands valley / 2nd respawn.
lol’d when I saw this on the front page of moddb.com :D
Quoted from Netsky
looks ok-ish to me. The only thing I am really worried about is the fact there are only 2 routes leading from cp3 to cp4, which are quite close together. Needs a sneakier route like badlands valley / 2nd respawn.
+1
We don’t want the stalemates you get in Granary
Quoted from choiie
This looks incredibly tight and cramped, I can’t see how it would be interesting in a competitive perspective, and hardly from a sentry-spammed public perspective either
Quoted from choiie
This looks incredibly tight and cramped, I can’t see how it would be interesting in a competitive perspective, and hardly from a sentry-spammed public perspective either
Just like overcow wants it!
Think they would have realised sooner about their opponents builing a base and rocket right next to theirs… hmm..
Quoted from Skiin
Think they would have realised sooner about their opponents builing a base and rocket right next to theirs… hmm..
*facepalm*
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