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cp_snakewater | final1 released!
Created 25th August 2010 @ 15:28
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Maaybe….?
LuckyLuke was kind enough to provide another dl for the map: http://fakkelbrigade.eu/luke/cp_snakewater.bsp.bz2
Thanks a lot!
Last edited by choiie,
Awesome job chojje. Hope valve adds this as an official map, so you can get some map stamps (;
One of the best-looking maps around, if not the best. How does it play with 24 / 32 players? Any idea?
Last edited by Alx,
Quoted from Alx
Awesome job chojje. Hope valve adds this as an official map, so you can get some map stamps (;
One of the best-looking maps around, if not the best. How does it play with 24 / 32 players? Any idea?
Played it a few times with 24 players, played really fine, like a bit less stalematey badlands. Of course most people weren’t used to the map, but everybody seemed to enjoy it nevertheless. If anybody has a public server, I’d be really happy if you’d add snake to the map pool and invite me to play sometime :D
Release fly-through video: http://www.youtube.com/watch?v=typseiD_V9M&hd=1
Changelog: cp_snakewater
changed the lobby area further to make the new entrance less chokey
Fixed not being able to change classes in left side of first respawn
Fixed grates in bottom lobby being non-solid
Further detail work
Fixed a lot of clipping errors
Fixed visual bugs
Final optimization to further buff FPS
Added snakes!
Quoted from choiie
Maaybe….?
LuckyLuke was kind enough to provide another dl for the map: http://fakkelbrigade.eu/luke/cp_snakewater.bsp.bz2
Thanks a lot!
Have another: http://fastdl.colonslash.eu/maps/cp_snakewater.bsp.bz2
Is it possible to fix the red light from the security cam shining through the left doors on last? It looks so much like a sniper dot…
It’s a problem with TF2 and not with the map; the same exists in granary actually. Apparently only with fps configs as well…
Quoted from Spike Himself
[…]
Have another: http://fastdl.colonslash.eu/maps/cp_snakewater.bsp.bz2
Thanks a lot! :D
Hmm, how about removing the cam then? (Never noticed it in Gran tbh.)
Last edited by hans,
Great map mate. One of my favourites.
Quoted from hans
Hmm, how about removing the cam then? (Never noticed it in Gran tbh.)
I’ll consider it if I ever update the map :)
Plays really nicely from what I’ve seen so far, deserves all the accolades it gets!
Are you supposed to be able to walk on this ledge: http://i.imgur.com/VOqyj.jpg and http://i.imgur.com/O2x1g.jpg ? There’s some sort of round invisible wall there, is it to make it harder to get there from ground?
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