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cp_snakewater | final1 released!

Created 25th August 2010 @ 15:28

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choiie

keso

Maaybe….?

LuckyLuke was kind enough to provide another dl for the map: http://fakkelbrigade.eu/luke/cp_snakewater.bsp.bz2

Thanks a lot!


Last edited by choiie,

Alx

SNSD-jjang ♥

Awesome job chojje. Hope valve adds this as an official map, so you can get some map stamps (;

One of the best-looking maps around, if not the best. How does it play with 24 / 32 players? Any idea?


Last edited by Alx,

choiie

keso

Quoted from Alx

Awesome job chojje. Hope valve adds this as an official map, so you can get some map stamps (;

One of the best-looking maps around, if not the best. How does it play with 24 / 32 players? Any idea?

Played it a few times with 24 players, played really fine, like a bit less stalematey badlands. Of course most people weren’t used to the map, but everybody seemed to enjoy it nevertheless. If anybody has a public server, I’d be really happy if you’d add snake to the map pool and invite me to play sometime :D

LuckyLuke

UbeR |

Release fly-through video: http://www.youtube.com/watch?v=typseiD_V9M&hd=1

choiie

keso

Thanks a lot LuckyLuke :D

tasKu

e-famous

So, did anything change on the final version?
Im too lazy to go and check.

choiie

keso

Changelog: cp_snakewater

changed the lobby area further to make the new entrance less chokey
Fixed not being able to change classes in left side of first respawn
Fixed grates in bottom lobby being non-solid
Further detail work
Fixed a lot of clipping errors
Fixed visual bugs
Final optimization to further buff FPS
Added snakes!

Spike Himself

TC

Quoted from choiie

Maaybe….?

LuckyLuke was kind enough to provide another dl for the map: http://fakkelbrigade.eu/luke/cp_snakewater.bsp.bz2

Thanks a lot!

Have another: http://fastdl.colonslash.eu/maps/cp_snakewater.bsp.bz2

hans

Is it possible to fix the red light from the security cam shining through the left doors on last? It looks so much like a sniper dot…

choiie

keso

It’s a problem with TF2 and not with the map; the same exists in granary actually. Apparently only with fps configs as well…

Quoted from Spike Himself

[…]

Have another: http://fastdl.colonslash.eu/maps/cp_snakewater.bsp.bz2

Thanks a lot! :D

hans

Hmm, how about removing the cam then? (Never noticed it in Gran tbh.)


Last edited by hans,

konr

Great map mate. One of my favourites.

choiie

keso

Quoted from hans

Hmm, how about removing the cam then? (Never noticed it in Gran tbh.)

I’ll consider it if I ever update the map :)

Davib

Plays really nicely from what I’ve seen so far, deserves all the accolades it gets!

freshmeatt

‹Con›

Are you supposed to be able to walk on this ledge: http://i.imgur.com/VOqyj.jpg and http://i.imgur.com/O2x1g.jpg ? There’s some sort of round invisible wall there, is it to make it harder to get there from ground?

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