Forum
cp_collis
Created 9th August 2010 @ 19:19
Add A Reply Pages: « Previous 1 ... 10 11 12 Next »
Same as above, love the map, mid and last a bit too cramped.
Two other things are the sniper sightline from left side into last is a bit too powerful i found. Also the overall aesthetic of the map is unclear, it seemed to jump around a bit too much, from the mine to the waterfall to the toxic waste on last, to the lumber on mid as well as the rockets, then you have a great wooden spire with a sink on top. Might want to establish one style and go with it.
But yeah we will play any updates you put out <3
Quoted from CrashSite
Same as above, love the map, mid and last a bit too cramped.
Two other things are the sniper sightline from left side into last is a bit too powerful i found. Also the overall aesthetic of the map is unclear, it seemed to jump around a bit too much, from the mine to the waterfall to the toxic waste on last, to the lumber on mid as well as the rockets, then you have a great wooden spire with a sink on top. Might want to establish one style and go with it.
But yeah we will play any updates you put out <3
DONT HATE THE SINK!
Would enjoy further updates tho :)
I don’t hate the sink, i would prefer that style over, lets say a lot of metal, I like the wooden aspect, like spire and balc, it’s got a ramshackle style, the rest of the map just isn’t too consistent.
Quoted from CrashSite
I don’t hate the sink, i would prefer that style
Can u make it a kitchen-themed map, archy?
Hey look my second favourite map has an active thread again. :D
collis map pool season 11
Yeah just hopefully archy You get some more motivation for keeping update this map :) It’s really enjoyable to play.
Is there any chance of getting the stv of the round on collis? I would love to analyze to what happened. That way I can avoid taking wrong decisions when updating the map.
EDIT: That is, as long as the demo is actually working…. Atm there is no garuantee what so ever that that is the case.
Last edited by archy,
Pinky is the guy to ask for that, I can maybe give my PoV if STV is lost, but nearly as helpful I know.
Quoted from archy
Is there any chance of getting the stv of the round on collis? I would love to analyze to what happened. That way I can avoid taking wrong decisions when updating the map.
EDIT: That is, as long as the demo is actually working…. Atm there is no garuantee what so ever that that is the case.
Got a demoman POV as well if You want just add me :)
Last edited by raappana,
Quoted from CrashSite
Pinky is the guy to ask for that, I can maybe give my PoV if STV is lost, but nearly as helpful I know.
getting it up tomorrow, haven’t had the time yet :>
Absolutely loved this map in MNM. Would like to see it in the ETF2L map pool :D
Quoted from raappana
[…]
Got a demoman POV as well if You want just add me :)
since pinky stated he could send me the stv, I see no point in the POV atm. But ty anyways!
Quoted from Pynklùùùnningen
[…]
getting it up tomorrow, haven’t had the time yet :>
awesome mate, tyvm
Quoted from IPZIE
yawn
sup?
Ive just looked at the map.
Its structure seems very promising. The only thing that really bugged me was how each CP area seems like its got nothing to do with the others in terms of ColorsTexture, just the general feel and look of it. I’m sure you have your own preference of how you want it to look like, so just make your pick and put it on the whole map. (personally, I like the CP1 look, but thats very much like all the other maps that exist :)
Add A Reply Pages: « Previous 1 ... 10 11 12 Next »