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Pipelin - A Competitive map?
Created 26th May 2009 @ 22:19
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there is a major problem:
if the both payloads run in the same direction it’s pretty hard to keep up with the leading one since you have to leave your cart to stop the others from pushing…
on the other hand if you push the cart against each other the tracks cant be that long since it’s just stupid if you dont see any enemy pushing the cart.. 2scouts, 2spys, medic, demo ftw..
Me and n0va and jman and dogs played it with cl1 ml0 and engy limit 0 and it worked really well, was great fun and it wasnt TO dominated by a good sniper, but a good sniper could dominate it alot. Its still quite fun though would make for a decent one night cup or something.
4v4 with the classlimits Eon described did work pretty well , I can’t imagine it working in the 6v6 format at all.
Certainly not a competitive map. A map where the first 2 stages mean nothing cannot be even discussed on that matter. =) I’d rather prefer Steel! even though I liked the earlier Steel a bit more where you could attack A & B simultaneously and C & D and thus needing an organised def for that stuff. :p Now it’s linear. :/
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