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Weird graphics :S

Created 18th February 2009 @ 13:34

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toxz

cM

Hey, I downloaded an fps-config from some website. But when I started the game I noticed something weird, I could see through things on long range, not walls and buildings, but boxes and some doors. But just in long range, not when im standing in front of it. And imo I think this is not allowed =) The problem is that i like this cfg, because i get very good fps and i wanna know what setting is causing this?

Here´s the settings I downloaded:

r_fastzreject 1
mat_disable_bloom 1
mat_specular 0
mat_picmip 2
mat_dxlevel 81
r_3dsky 0
r_dynamic 0
muzzleflash_light 0
cl_ejectbrass 0
cl_show_splashes 0
r_decals 0
mp_decals 0
r_drawmodeldecals 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_drawdetailprops 0
cl_phys_props_enable 0
cl_ragdoll_collide 0
cl_ragdoll_fade_time 0
cl_ragdoll_physics_enable 0
cl_forcepreload 1

Genmix

bobs

probably the fade distance of models is too short or something

toxz

cM

should i change cl_ragdoll_fade_time 0?

Qun

GoT<3

It has to do with decals. And no, it’s not forbidden. Just leave it like this if you want it.

Decals means the amount of things the draw in your area, like boxes, cans and some other little stuff.

toxz

cM

well ok than =D thanks for the help =)

Ijantis

you sure that was an fps config? :p

toxz

cM

lol yeah =) it was just an autoexec.cfg, all settings it contained is in the topic =)

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