First of all, this is mostly a topic for total beginners that are totally new to 6v6. That being said, that’s maybe 5% of the entire ETF2L forum visitors list :p

So if you’re not new to comp 6v6 (or highlander or pretty much any form of comp) then this FAQ will probably not show you anything new at all.

– What does a 6v6 team mostly consist of?
The main layout of a 6v6 team consists of 1 medic, 1 demoman, 2 soldier and 2 scouts.

– Why does a 6v6 team consist of these classes? Why not spy, or sniper or any other classes?
Well, these are the main classes because they are very versatile. Engineer for example has a very specific role, which is defending. Other classes will be used in certain situations. For example: You could use a heavy to defend last. Or you could use a sniper in a big open area to snipe the enemy medic.

More clarification on why these classes are so important, and uses of other classes can be found on the TF2 wiki: http://wiki.teamfortress.com/wiki/6v6

-What are “rollouts”?
Rollouts are the paths certain classes should take to the middle point on a certain map. These can sometimes require a bit of practice, especially for jumping classes such as demomen or soldiers since they can stickyjump and rocketjump respectively. For other classes rollouts are important as well, but don’t really require that much practice.

The goal of rollouts is to make sure you get as fast to mid as possible so you can push the other team back out of the middle point. Demoman should in most cases arrive first, followed by scouts after which the soldiers and medic show up on middle point.

Rollouts are not always the same for all the main classes, and there can be multiple rollouts for one map. Once you get more into comp 6v6, you’ll learn more about it. For specific rollouts on maps for demoman/soldier, check out this link: http://etf2l.org/forum/league/topic-12510/?recent=274229

-Why are not all (new) weapons allowed in 6v6 comp?
In smaller teams you will easily see that certain weapons create some big advantages for one team with specific weapons. A key example of this weapon is wrangler, a weapon which in itself is fine for bigger teams (IE pubs) but can easily stall an entire team consisting out of 6 people.

Also, new weapons may require new tactics. So new weapons released during the season (this season is the time during which a big tournament is played) are not allowed during the same season. This is because not every team will have the new weapons, and it also allows the team to formulate tactics for the new weapons (either for using, or defending against use of the weapons).

There is however talk that ETF2L (one of the bigger leagues that hosts tournaments for TF2) will go “vanilla” next season. This means that all classes will have to use the standard weapons that first shipped with the game. The only exception to this rule is medic, which will be able to use Blutsauger, Kritzkrieg and ubersaw. It’s not set in stone yet, so it may change in the foreseeable future.

-What do divs, or divisions mean?
Divs, or divisions, are a way of showing the skill level of teams. A higher div number (for example div 6) is “lower skilled” then a lower div team (for instance div 1). So it goes from div 6 tot div 1 to prem. Prem containing the most skilled players and teams (like Yoyotech eventually).

-What does “Highlander” mean?
Highlander, much like 6v6, is another competitive gameplay mode. But instead of 6v6, it’s 9v9 players. This is more commonly referred to as Highlander.

In highlander you have 9 people on the team, each playing one class. So no 2 scout, no 2 soldier etc. . Just one of each class. So if you really don’t want to play any of the above mentioned main classes, you should check highlander out.

– What does “mix” and “PCW” mean?
A mix or a PCW is a point of view. For people playing a game that do not form an official team, it will be called a mix. For a comp team that is playing a comp game, it will be a PCW. This excludes official games played in leagues (such as ETF2L). The comp game can be anything ranging from 6v6 to Highlander.

(Source: TheSucker, not the best of sources I KNOW)
DISCLAIMER: TheSucker is not responsible for the rest of this crappy post. He should as such not be affiliated by any of the written text.

– Do I need a mic for these mixes?(for the newbie mixes group)
Yes, communication is very important in 6v6 games. So we ask people that want to play to have a mic. You don’t need a very expensive mic, any will do.

-What is Mumble, and how do I use it?
Mumble is a voice chat applications for groups. It allows you to talk to several people at once. It’s a free program you can download from the Mumble website, and offers clear and crisp sound to the people you’re talking with. We use this piece of software to communicate to the other members on your team.

More info on setting up Mumble: http://steamcommunity.com/groups/6v6newmix/announcements/detail/1261226381963372226

-Can I watch the mixes and/or listen in on the mumble (for the newbie mixes group)?
This usually shouldn’t be a problem, but put it in the comments in the eventpage of the mix that you want to listen in on and/or want to watch the game.

More (detailed) info about 6v6 mixes is compiled in one of Monkehs post on ETF2L (a site that also hosts a lot of TF2 tournaments!).

Link: http://etf2l.org/forum/league/topic-12510/?recent=274229

PS: For some that are wondering why I mention some more clarification about ETF2L here and there: It’s because most new to 6v6 will most likely not know ETF2L either. This way I can just link em to this topic so they can read up on the basics. At the same time they get a chance to browse around on the ETF2L forums which is loaded with useful info.

If anyone else can think of a good beginners question, please do ask (and answer if possible) and I will edit the main post to include your question/answer. You will of course be credited for this. Faults or additions may of course also be corrected/added.


Last edited by Crazyman,