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Forum

Chris' FPS configs

Created 6th June 2010 @ 15:17

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Python

Quoted from ekkelund

How can I make the character models higher quality by editing the config? It’s fine otherwise but I don’t like the crappy legs on demoman. :P

mat_picmip 0

ekkelund

sirkkels

Quoted from Python

[…]

mat_picmip 0

That isn’t affecting the character models.

Python

Quoted from ekkelund

[…]
That isn’t affecting the character models.

Works for me, idk what’s wrong with u

ekkelund

sirkkels

Quoted from Python

[…]

Works for me, idk what’s wrong with u

:o I guess I’ll try to play around with some of the commands

DavidVegas

MM2013

Quoted from ekkelund

[…]
:o I guess I’ll try to play around with some of the commands

r_rootlod and/or r_lod

0 for best quality, 2 for the worst


Last edited by DavidVegas,

ekkelund

sirkkels

Quoted from DavidVegas

[…]
r_rootlod and/or r_lod

0 for best quality, 2 for the worst

I love you

Burz

-[MG]-
HL

anyone knows why with Chris’ dx9frames the end round top 3 scoreboard doesn’t shows up and how to fix it?

rytis

PrettyGay

Quoted from Burz

anyone knows why with Chris’ dx9frames the end round top 3 scoreboard doesn’t shows up and how to fix it?

its your hud

Burz

-[MG]-
HL

Quoted from rytis

[…]
its your hud

Thanks, solved.
But now how can i make my damage done font bigger without using a costum hud?

zen1th

Pander
LEGO

Try this http://www.mediafire.com/?fbp90al28cp13wv

Goes in steamappsCommonTeam Fortress 2tfcustomresourceui

Burz

-[MG]-
HL

doesn’t work; it appears an error message that says that i “tried to add tfcustumresource as a search path and this is probably not what you intended” than he send me to this txt file that says:

When the game boots, this folder is automatically scanned for VPK files or
subfolders. Each subfolder or VPK is added as a search path, so the files
inside those VPK’s or subfolders will override the default game files.

See gameinfo.txt for more details.

For example, you might have the following file structure:

tf/custom/my_custom_stuff/ <<< This subfolder will be added as a search path
tf/custom/my_custom_stuff/models/custom_model.mdl
tf/custom/my_custom_stuff/materials/custom_material.vmt
tf/custom/my_custom_stuff/materials/vgui/custom_ui_thing.res
tf/custom/some_mod.vpk <<< This VPK will be added as a search path
tf/custom/another_mod.vpk <<< This VPK will be added as a search path

Mounting a VPK to the filesystem is more efficient than adding a subfolder,
as each time the engine needs to open a file, it will need to make a call to the
operating system to search the folder. VPKs can therefore be searched by the engine
much more efficiently. Each subfolder is a new search path that must be checked each
time the engine tries to open a file. So, for optimal load times, always use VPK files
and don't make any subfolders in this folder!

Note that the following directory structure is NOT correct:

tf/custom/models/my_model.mdl

That will add the directory "tf/custom/models" as a search path, in which case the
file my_model.mdl actually exists at the root of the game's virtual filesystem.
Instead, you would use something like:

tf/custom/my_custom_stuff/models/my_model.mdl#

Spike Himself

TC

Quoted from zen1th

Goes in steamappsCommonTeam Fortress 2tfcustomresourceui

No that is not how the custom folder works.

Also type two backslashes: \\ becomes \ :)

Burz

-[MG]-
HL

this one
http://tf2.gamebanana.com/guis/27330

doesn’t work either

AnimaL

Quoted from Burz

this one
http://tf2.gamebanana.com/guis/27330

doesn’t work either

place it in /tf/custom/stuff/ instead of /tf folder

Burz

-[MG]-
HL

Quoted from AnimaL

[…]place it in /tf/custom/stuff/ instead of /tf folder

thanks a lot

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