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[HUD] vabeHUD
Created 28th July 2014 @ 20:24
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Thank you so much for feedbacks.
I was on holiday, that’s why this update lasted so long.
Check the first post if you want to see what has been updated.
Player model is glitched, i have Player model for Spy, for everyone else it’s disabled, as soon as i switch from Spy to any other class, Player model stays and it’s glitched, no animations.
I can’t change the crosshair color, i tried to change this in script/hudlayout and nothing change :( pls help
Quoted from Leyo
I can’t change the crosshair color, i tried to change this in script/hudlayout and nothing change :( pls help
You have to change both “visible” and “enabled” to 1.
And also don’t forget to change the color in HudAnimation.txt at the: event DamagedPlayer
Quoted from Popcorp
Player model is glitched, i have Player model for Spy, for everyone else it’s disabled, as soon as i switch from Spy to any other class, Player model stays and it’s glitched, no animations.
Have you changed the cl_hud_playerclass_use_playermodel to 0 and then back to 1?
If yes, that’s the reason, and a simple hud_reloadscheme should fix that.
Really enjoy using your hud
If you only had damage on scoreboard that’d be even better, otherwise keep up the good work <:
thirdUpdate got old
Last edited by Vabe,
Added:
– main menu support for 4:3, 16:9 and 16:10
– MvM support
– 3 more killstreak counter position
– and pictures of it
( I didn’t add the create server button, since the console popping up right after you launch the game. Simply type ‘map’ then hit the space button and there you go. Although if you know the name of the map you can start typing it. e.g.: map cp_process_final )
Last edited by Vabe,
Added
– halloween mode support
– taunt selection fixed
– spell selection fixed
– teammate’s names are visible whilst waiting to respawn
sick hud, for some reason i can’t see the server time limit, is that included in ur hud?
edit: nvm solved the problem, also did some customization on it
Last edited by rockie,
Added
– new payload hud
– new timers (incl. server time left)
– bit modified chat
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