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[HUD] 7HUD

Created 7th December 2013 @ 03:51

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Sevin

v4.27

Just some Halloween fixes. Comment if something is broken.

– updated for scream fortress 2015

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Sevin

v4.28

Just removed Halloween stuff and added a smaller net_graph tweak to the sourcescheme. Details in f_blue’s thread on tf.tv, here.

– removed halloween stuff
– made tip text container taller in loading screen
– added INsane’s smaller net_graph tweak

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Sevin

v4.29

Nothing major, just integrating some new additions to the competitive menu. Figured a version change was in order for this momentous event!

– added comp stuff

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Last edited by Sevin,

Sevin

v4.30

A few tweaks and fixes for you guys.

– sped up animation of health backgrounds
– aligned favorite server buttons a bit better
– tweaked class loadout panel display

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Last edited by Sevin,

Sevin

v4.31

Let me know if there’s some broke stuff. The scoreboard is missing some labels and the ping numbers have been replaced by actual connection symbols, which look really ugly, but I think that’s just some stuff Valve did. Whatever.

– updated for tough break

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Sevin

For those of you still having issues with contracts, go ahead and redownload now. Everything should be up and running. Sorry for the inconvenience!

Sevin

v4.32

Just some quick stuff I did whilst working on the contract bugs.

– upped the font size of the main menu and shrunk the background a bit
– integrated a text “contracts” button into the menu instead of the folder awkwardly sitting next to pauling’s face

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Sevin

v4.33

A few reworks and fixes. Also added a changelog file that includes all previous revisions for your (and my) browsing pleasure. You can also view it from a button integrated into 4Plug so you can see exactly what’s been changed while you install.

– reworked main menu a bit more
– new highlight color (from blue to bright gold)
– new select color (from orange to bright green)
– applied build menu theme to eureka effect menu
– fixed some hudplayerclass files calling for missing materials
– removed unneeded font and other files
– added changelog file (includes all previous versions, viewable from 4plug as well)

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Sevin

v4.34

S’more stuff I’ve been tweaking. Starting to clean up the files as well.

– tweaked eureka effect menu
– centered destroy menu icons better
– cleaned up clientscheme color definitions a bit
– got rid of some unneeded font definitions/fonts
– deleted a few unmodified files
– added missing hudlayout entries (no more text related to 7hud in console)
– added back button, rearranged, and fixed “continue” and “(E)” being separate in map info panel
– tweaked “save this moment” freeze panel stuff

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Sevin

v4.35

Just some more random stuff, the new competitive additions gave me an excuse to release.

– integrated knuckle’s crosshairs because why not
– removed some unneeded menu character .vtf’s
– lengthened default damage account value lifetime
– more clientscheme color definition cleanup
– added dec. 30 comp menu stuff

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karlkox

why u cant see anymore on hud-leaderboard whos dead whos not? (u know the skulls..)

Sevin

Quoted from karlkox

why u cant see anymore on hud-leaderboard whos dead whos not? (u know the skulls..)

I guess they removed the skulls. The names are still greyed out when they’re dead though, so you can still tell.

Benedict

Hello, is there any quick&easy way to make that “Healing” and “Healer” windows a bit bigger? They’re way too tiny for me)

Sevin

v4.36

Fixed and redesigned some elements in tournament mode and some other stuff. Enjoy!

– lowercased all folder/file names
– separated 7hud animations from hudanimations_tf so it can’t go out of date (thanks wiet)
– fixed up and altered the design of some tournament stuff
– added player names above floating health in spectate
– changed time remaining font

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Last edited by Sevin,

Thank you very much for everything you’ve done ! :)

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