Forum
[HUD] 7HUD
Created 7th December 2013 @ 03:51
Add A Reply Pages: 1 2 ... 10 Next »
Originally based off an old yA version. Hope you guys like it. Updates are typically delayed because I’m a full-time student, but I love TF2 and can’t live without this HUD anymore, so you can always expect an update at some point. You should grab 4Plug to take full advantage of the customization of this hud.
screenshots | github | group | google doc | 4plug
Last edited by Sevin,
Awesome hud. Really love the small 3D model on the bottom left.
Nice colors and positioning on the screen.
Is there a way to make the top right text a little larger? Barely can’t read it. :)
Thnx!
Quoted from .zero
Awesome hud. Really love the small 3D model on the bottom left.
Nice colors and positioning on the screen.Is there a way to make the top right text a little larger? Barely can’t read it. :)
Thnx!
That’s called the killfeed and making it bigger is addressed in the readme.
Last edited by Sevin,
i like this hud and all but is there a way to make the killfeed bigger? ill use it if i can do it
edit: got it, sry for not reading
Last edited by juan,
V2.0!
– Lowered version
– 4Plug full support: you must have the newest version for everything to work properly.
– Fixed target ID’s, medic charge related placements
– A few other small things
Screenshots updated for v2.0
GitHub page
Last edited by Sevin,
This hud looks really sexy, good job. I’d use it but the health and ammo font its like really cartoony in my opinion which I don’t really like, if the font was like this http://250kb.de/u/130604/p/cW6q5T0qQhxs.png (without the box in your hud) but a bit smaller then I would deffinitely use it. If it’s possible, how could I do it? I’m really bad at HUD editing ;_;
Last edited by Snooki,
v3.0!
– v3 of Fog’s crosshairs integrated
– Fixed low ammo BG not showing!
– Fixed lower chat covering 3D model
– Fixed metal value clipping on Macs
– Fixed 6v6 scoreboard ping
– Fixed purple and black checkered box in lower-right hand corner on Windows!
v4!
– Total MvM revamp!
– Inspect panels (spec + in-game) moved right
– Added new font for many menus
– Added option to press “e” to get past MOTD and map info dialog
– Minor color alterations
– Fixed low ammo BG not going away and positioning
– Bunch of random placement fixes
– Revamped scoreboard and background options!
– More 3D model positions!
4:3 resolution fixes, tournament mode enhancements on the way in the next update. Oh, and if I haven’t gone over it too much already, you really need 4Plug to use the extra options like changing the HUD’s positioning, changing the position of the 3D model, scoreboard backgrounds etc.
Last edited by Sevin,
Does it need to be updated? Removed the hud for a moment and started TF2 and could see items name and desc but I put it back and now I can’t so yeah
v4.01!
– Giant building progress bars for engi (from omni)
– New chat scheme! (from xetsog)
– 4:3 version!
– Orange stat bars
– Fixed engineer panel moving up behind chat while in spectate/dead
– Ammo alignments tweaked again
– Adjusted zpos of HP BG and matched ammo and HP BG’s colors
– FINALLY FIXED THE DAMN LABELS ABOVE THE PLAYER LISTS ON THE SCOREBOARD
– Made some fonts more readable
– Added 7HUD version number at top left of menu
– Arena display adjusted
– Tournament mode update
– New, more traditional winpanels (essentially from omp)
– More random placement fixes
– Most buttons rounded
– Feb. 7, 2014 patch support
– Deleted 3 mgb’s worth of unneeded files (praise god hallelujah)
GitHub
Had a lot of problems with the Windows GitHub again, sorry for the late update :(
Last edited by Sevin,
So, here’s me playing some casual demoknight, when suddenly:
For some peculiar reason, the demoman charge meter is the teleport charge meter. I tried hud_reloadscheme at this point, it made no difference whatsoever.
Last edited by Julle,
Add A Reply Pages: 1 2 ... 10 Next »