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Forum

broeselhud_blue

Created 30th October 2013 @ 18:03

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feeling

ist doof

Won’t happen. Renaming scoreboard.res gets you the default HUD scoreboard, which supports 16v16.

feeling

ist doof

Version 3.51
* Added the Vaccinator resist icon top left.
* Edited the disguisepanel position.
* Fixed a little Engie metal thing.
* MVM: Fixed collectable money cutting off.
* Reworked Übercharge meter.

New Übercharge meter: http://puu.sh/bhYIL/d15d99f2bc.jpg

Modified files: hudlayout.res, clientscheme.res, disguisestatuspanel.res, disguisestatuspanel_regular.res, hudaccountpanel.res, hudcurrencyaccount.res, hudmannvsmachinestatus.res, hudmediccharge.res, mvminworldcurrency.res


Last edited by feeling,

feeling

ist doof

Version 3.52
* Fixed TF2 crashing when opening your backpack.
* Moved control point icons closer together.
* Some minor things not worth mentioning.

Modified files: econ/backpackpanel.res, hudlayout.res


Last edited by feeling,

Selek

Dr. med.

TF2 update #2 for 9/25/14: Fixed a client crash caused by using custom HUD files

feeling confirmed to fix bugs faster than Valve. For what it’s worth.

ducky

Ever since I’ve been using this hud I’ve encountered a certain problem,don’t know if it’s even connected to the hud though.

The thing is I can’t properly minimize tf2 anymore.

Whenever I alt-tab the game is still running fullscreen in the background and just the program/window that I’ve selected is in the “front”.
If I happen to close or minimize that program/window it throws me right back into the game.

Any idea if some aspect of the hud is causing this? If yes,how do I fix it?

Here’s a screencap to illustrate what I mean: http://i.imgur.com/MoNdC7w.png


Last edited by ducky,

feeling

ist doof

This is definitely not HUD related. You’re probably running TF2 in windowed mode, try fullscreen instead. Don’t forget to check your launch options.


Last edited by feeling,

ducky

is there an option to enable the display of health given by heathpacks/weapons (medic arrow,blutsauger,blackbox etc.)?

if yes,what file do I need to edit/replace to enable it?

feeling

ist doof

It’s enabled by default, so do you mean disable?

ducky

really? in my case it’s disabled by default for some reason, I want to enable it

feeling

ist doof

Download the newest version and extract resource/ui/hudhealthaccount.res to your HUD folder.

ducky

ty

feeling

ist doof

Version 3.6 (Scream Fortress 2014)
* Added minigame interface.
* Centered kart meter.
* Edited spellbook.
* Fixed Wheel of Doom icon position.
* TargetID HP is above players’ heads now.

Added files: huditemeffectmeter_kartcharge.res, hudminigame_base.res
Modified files: clientscheme.res, hudlayout.res, healthiconpanel.res, hudplayerhealth.res, hudplayerhealth_numeric.res, hudspellselection.res, targetid.res


Last edited by feeling,

ducky

Quoted from feeling

Version 3.6 (Scream Fortress 2014)
* TargetID HP is above players’ heads now.

Is there a way to revert this to how it was before?
It’s really irritating + if your teammates are too far away you can’t see their actual hp,just a HEALTH% text

Bloodis

(Legend)
(๑╹ω╹๑ )

Quoted from ducky

[…]

Is there a way to revert this to how it was before?
It’s really irritating + if your teammates are too far away you can’t see their actual hp,just a HEALTH% text

It’s something Valve changed, and sadly only Valve can revert it back.

They should definitely add at least a console command for people who really preferred it like how it was before, but before that we just need to email them about it and wait for another update, I believe.

retz

Quoted from Bloodis

[…]

It’s something Valve changed, and sadly only Valve can revert it back.

They should definitely add at least a console command for people who really preferred it like how it was before, but before that we just need to email them about it and wait for another update, I believe.

TargetID system
Added tf_hud_target_id_alpha ConVar to control the transparency

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