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[HUD] milkyHUD by broesel // beta v1
Created 7th November 2012 @ 23:50
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Hurry up, man.
It’s not like I’m paying you to leave me waiting.
This hud deserves more lub D:
Quoted from Saki
This hud deserves more lub D:
Definitly.
Thought I’d give this HUD a go, any chance you could make the health go red when it’s really low? (sub 50 for solly for instance)
Quoted from Jörge
Thought I’d give this HUD a go, any chance you could make the health go red when it’s really low? (sub 50 for solly for instance)
i agree with jorge, and i it would be cool if the boxes were more transparent(you could either do it if it sounds good, or you could teach me how to do it :))
non the less it looks great!
Quoted from broesel
[…]
Btw, as probably no one noticed, you can turn around the whole look of the HUD easily by changing the colors at the top of resource/Clientscheme.res. Use for example this for an inverted scheme with flashier positive/negative colors:
"MilkyBG" "51 51 51 178"
"MilkyFG" "255 255 255 255""MilkyPositive" "172 255 128 178"
"MilkyNegative" "255 232 102 178"
I’ll be releasing the final version with several color schemes.
Quoted from MoZz
[…]
Is that meant to answer my question?
I was meaning it go normal, yellow at 50%, red at 25%.
im a huge fan use this hud but i would like if u added k/d and the rest of the scoreboard thingys, also when u switch classes nothing shows up, if u fix that this will be even better then broesel hud :P
I love this hud, can’t wait for it to be finished
broesel, please :(
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