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[HUD] DoodleHUD
Created 6th November 2012 @ 19:13
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Really liking it so far, is it possible to get the dead spec classes the other way round, the border around health and ammo gone and red and blue switched? Just a few things that are annoying me, can anyone help me out?
yep, agree with gubbins. The hud is awesome, but the borders i don’t rly like it. Can you help me, how to remove the borders from ammo/heal??
You mean the boxes around them?
If so, Change visibility of AmmoBack & HudHealthBack from “1” to “0”
Quoted from arD
You mean the boxes around them?
If so, Change visibility of AmmoBack & HudHealthBack from “1” to “0”
in which file, i need to change it?
I got one problem, and don’t know how to solve it. The problem is, the scoreboard colors.
http://i48.tinypic.com/34ypell.png. The original pic from doodlesstuff.com looking liitle brighter, but score board color on my computer is dark. How can i change it?
Quoted from tehBlaze
I got one problem, and don’t know how to solve it. The problem is, the scoreboard colors.
http://i48.tinypic.com/34ypell.png. The original pic from doodlesstuff.com looking liitle brighter, but score board color on my computer is dark. How can i change it?
That’s because things are more opaque on directX 8 than on directX 9, so doodle’s pic is brighter than yours because the pic is on directX 9 and you’re on directX 8. At least that’s what it seems :)
Hello…i have a question guys…is there any way to add the TF2 and the SourceEngine UI to a garm3n hud?
Quoted from tehBlaze
The original pic from doodlesstuff.com looking liitle brighter, but score board color on my computer is dark. How can i change it?
In ClientScheme.res find a line “DoodleColorGameDialog” and change it to “0 0 0 150”. If you need even brighter, set “0 0 0 100”. Should work.
Do you have new projects?
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