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[HUD] Garm3nHUD v010 2013-10-31
Created 18th February 2011 @ 23:23
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Quoted from darkman
How can i make my ‘normal’ hp and ammo to be white, and when buffed hp turned to blue? thx?
Go to your scripts folder and then HudAnimations_tf. Under event HudHealthBonusPulse change the FgColors to whatever blue colour you want.
Then change Animate PlayerStatusHealthValue fgcolor “255 182 46 255” accel 0.0 0.0 to Animate PlayerStatusHealthValue fgcolor “255 255 255 255” accel 0.0 0.0.
Then under event HudHealthDyingPulseStop change Animate PlayerStatusHealthValue fgcolor “255 182 46 255” accel 0.0 0.0 to Animate PlayerStatusHealthValue fgcolor “255 255 255 255” accel 0.0 0.0.
Then go to your resource folder and ui. Search for HudAmmoWeapons. Under “AmmoInClip” change the fgcolor to 255 255 255 255. Do the same under “AmmoInReserve” and “AmmoNoClip”
Stay in your resource folder and ui. Search for HudPlayerHealth. Under “PlayerStatusHealthValue” change the fgcolor to 255 255 255 255.
I hope i got it all. Otherwise ask again :)
v02: http://www.sdx-gaming.eu/?page_id=4097
I really hope that it will work on most resolutions now. Please tell me if it doesn’t.
A very big thanks to broesel for teaching me how to fix the fonts and resolution problems <3
ChangeLog for v02:
* Made it for most resolutions (Thanks to broesel for telling me how to fix this)
* You don’t have to install the fonts any longer (Thanks to broesel for telling me how to fix this)
* Moved the Spy “Disguised as” to the center of the screen
* Added a third crosshair (Dot)
<3 the new crosshair, but you still need to add shadows (outlines) for the dmg numbers like in m0re hud
the crosshairs doesnt work properly with the reslolution 1920×1200
its good, but you need to add score board and some shadows to low hp and last dmg. btw. where is that crosshair ?
Quoted from Swintus
the crosshairs doesnt work properly with the reslolution 1920×1200
Do you mean that they are not centralized? In that case you have to fix it yourself.
Read under Crosshair: http://www.sdx-gaming.eu/?page_id=4097
@ Stranger and wic
I will add shadows and outlines, and i’m gonna do a lot more with the HUD. But first i want to see if the fonts and resolutions are working. One step at the time :)
You can read about the crosshairs, and where to find them, on the HUD page: http://www.sdx-gaming.eu/?page_id=4097
v03: http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v03:
* Removed bodypart labels and background pictures from Freeze Cam (Thanks to broesel for telling me how to do this)
* FreezePanelKillerHealth is now yellow too
* Added shadow on DamageAccountValue
* Added outline on CDamageAccountPanel
* New Timer
Quoted from Garm3n
v03: http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v03:
* Removed bodypart labels and background pictures from Freeze Cam (Thanks to broesel for telling me how to do this)
* FreezePanelKillerHealth is now yellow too
* Added shadow on DamageAccountValue
* Added outline on CDamageAccountPanel
* New Timer
perfect :)
Quoted from Baros^
change scoreboard :|
Can you please be more specific? What’s wrong with the default one? How would you like it to be?
Quoted from Ghostface
It’s bad at the moment. Has a few interesting things, but it’s incomplete imo ;/
It’s very much incomplete :)
Can you please be more specific about what’s bad and what interesting things you’re missing and wishes for?
Quoted from Garm3n
[…]
Can you please be more specific? What’s wrong with the default one? How would you like it to be?
hmm… maybe 6v6 scoreboard
kills and deads more visible
Quoted from Baros^
[…]
hmm… maybe 6v6 scoreboard
kills and deads more visible
Ok, thx.
http://img607.imageshack.us/img607/1073/cpgranary0043.jpg
Strange black writing next to the ammo counter, disappeared on class change tho.
http://img4.imageshack.us/img4/4200/plrnightfallfinal0000.jpg
Distances between checkpoints on the hud on plr maps (maybe pl as well) seem to be half the size of the actual cart path or something.
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