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[HUD] Garm3nHUD v010 2013-10-31
Created 18th February 2011 @ 23:23
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Looks like a really nice HUD, nice work mate :)
Quoted from cappz
[…]
@1680 x 1050 using it for 1600 x 1024 atm seems fine for me. I guess everything would be bigger if he made that
Very nice hud, Garmen! Like numloked :) I have it, but it doesn’t working on cl_hud_minimode 0. :(
Quoted from magique
Very nice hud, Garmen! Like numloked :) I have it, but it doesn’t working on cl_hud_minimode 0. :(
install the fonts ;)
Quoted from Waebi
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and where would I find these?
In the resource file.
Also, I think the damage text should be a darker colour, as I can’t read it when Im looking at the sky or at snow.
Quoted from konr
Now using it.
Good idea is to remind people to install the fonts :P
I didn’t knew that you had to, but i will add it of course.
Quoted from Stranger
Awesome hud, using it now. The only problem is that i had to install a couple of features from broesels hud (the score board, class menu and main menu). also make those grey lines in spectator mode disapear
Do you mean the top and lower borders?
Quoted from Starkie
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In the resource file.
Also, I think the damage text should be a darker colour, as I can’t read it when Im looking at the sky or at snow.
I have no problem to see the damage text, maybe it has something to do with monitor gamma? But if everone wants it darker or another colour perhaps i’ll change it for sure.
You can also change it yourself. Go to your resource folder and then HudDamageAccount. 225 77 188 255 is the pink one. Here http://www.webdiner.com/annexe/hexcode/hexcode.htm you’ll find most colours. Change 225 77 188 (not the last 255) to the colour that you like, both under CDamageAccountPanel and DamageAccountValue.
Thanks for all the feedback and nice words <3 Keep telling me what you think's missing and is wrong with the HUD and i'll try to fix it.
does it work in 1440×900?
Quoted from Bonkers
does it work in 1440×900?
I have no idea, try a few and see. And if it doesn’t i’ll add 1440×900.
the biggest one works in 1440×900
Tried the HUD, quite good in my opinion. But it needs some borders around the health and ammo counter. I can’t see it on bright maps and the damage text might be a bit darker like the g-mang HUD.
But good attempt though, sure people would like this HUD!
Quoted from Qun
Tried the HUD, quite good in my opinion. But it needs some borders around the health and ammo counter. I can’t see it on bright maps and the damage text might be a bit darker like the g-mang HUD.
But good attempt though, sure people would like this HUD!
+1 to this, i found the health text a little to hard to read
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