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TF2 Update - 1/5
Created 1st May 2010 @ 02:04
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A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:
– Added further PropHunt mode support:
– Added a “SetCustomModelRotates” input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
– Added a “SetCustomModelVisibletoSelf” input, which will set whether or not the local player should see his own custom model
– Fixed the Engineer being able to build more than 1 of each type of building
– Fixed old Engineer build keybinds not working with the new system
– Fixed a client crash on shutdown
– Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
– Fixed post-processing bug which could cause tone mapping to become stuck at highest setting
Jason
and the medals are out, you just have to die and you will get it
Last edited by tesco,
destroying everything again
farewell holy land of dispensers
Quoted from wpminnows
update 1/5…does that mean there’s gonna be 4 more?hehehehehhhjeejh
he means the update came out 1st may in europe
Quoted from cheee
[…]
he means the update came out 1st may in europe
woosh
Last edited by Buffalo Bill,
Quoted from cheee
[…]
he means the update came out 1st may in europe
glad that has been explained. :s thanks
yaaay, gold medal :3
Anybody know a rollback patch ( demos still broken) ?
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