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Shine?

Created 15th March 2010 @ 19:01

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achy

I have been playing with DivX9 now for quite some time and only just found out that you can remove the shine that it puts on your weapons and player models. Just wanting to know if anyone knows the command for this! Thanks in advance

octochris

(0v0)

divx 9? what? latest version is 7, unless you mean directx, in which case what you want to do is go down to dxlevel 81 and set mat_bumpmap and mat_specular to 0.


Last edited by octochris,

WildEast

.:EnG!:.
<3

Quoted from octochris

divx 9? what? latest version is 7, unless you mean directx, in which case what you want to do is go down to dxlevel 81 and set mat_bumpmap and mat_specular to 0.

this, but you may stay on dx9 with mat_bumpmap 0, this will remove the shines

octochris

(0v0)

Quoted from WildEast

[…]
this, but you may stay on dx9 with mat_bumpmap 0, this will remove the shines

mat_bumpmap 0 on dx9 looks horrible and has this odd white glimmer on all player models though… wouldn’t recommend it

achy

Thanks lads!

lÖÖFv

BLLB

im pretty sure r_worldlights 0 is what youre looking for. default is 4. this removes the shine but doesnt make the models white.

M0re

mat_bumpmap 1 with dx9 or dx8 with 0.

sgN^

TKN

Quoted from M0re

mat_bumpmap 1 with dx9 or dx8 with 0.

scary pic m0re :O

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