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ubercharge particles

Created 22nd December 2009 @ 13:04

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tesco

mrp.

which pcf file contains the particles of ubercharge? i have a demo file, that has been recorded with an uber-bug and the color/glowing of ubercharge stays on edge of the screen and i want to remove it.

SamurAi

+1

for nick

RaCio

GoT²

particles/medicgun_beam.pcf ?

tesco

mrp.

that’s just the beam, i tried

i tried crit, water, item_fx, medicgun_attrib, impact, defult, class_fx, cinefx, conc_stars


Last edited by tesco,

Rotab

≧◡≦

edit: it IS in medicgun_beam.pcf

medicgun_invulnstatus_fullcharge_blue
medicgun_invulnstatus_fullcharge_red


Last edited by Rotab,

tesco

mrp.

umm, no

i mean, when you pop the uber, glowing will appear on the screen of the game, and that stucked
http://images.netbag.hu/20091223/15042731218.png

Rotab

≧◡≦

That’s not a particle.
What youre looking for is materials/Effects/invuln_overlay_red.vmt (or blue)


Last edited by Rotab,

tesco

mrp.

thanks

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