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plugin for Matches
Created 6th November 2009 @ 14:24
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because we might run a community war server ?
ah ok ok
so its much easier for people who dont know much about wars in tf2 to type !rdy than just let someone else press f4?
and for a community server u could just install sourcemod without this plugin, it also allows to set “admins”
Last edited by Hellfish,
Okay i’m bored as fuck because school’s out early. Yeah i’m bringing a thread back from 4 years but i wonder why this isn’t used anymore. I’m watching an AU stream (AndKenneth) and oh ma gawd they have like a plugin which shows the ammo of someone you heal and thinks from logs directly ingame when the round/game ends (list here Link ) seems like it’s only a souremod plugin so you could set it up on your own server too. Only thing i miss is the .ready from the NA scene. I need reasons!!
Last edited by octane,
Press F4 for .ready
It’s a pain in the arse to make (LOTS of work).
And if it’s sourcemod you get server admins refusing to run it.
[email protected] if you want to apply for any admin role (including coding) :)
Quoted from Spike Himself
And if it’s sourcemod you get server admins refusing to run it.
damn right.
Quoted from Spike Himself
And if it’s sourcemod you get server admins refusing to run it.
hmm and what about talking to atf2l about using their plugin. things like showing the ammo should be removed in that case as it gives a clear advantage. Btw is it hard to code, i mean i have that A in computer science but you can’t really talk about coding what we’re doing there
Quoted from octane
[…]
hmm and what about talking to atf2l about using their plugin. things like showing the ammo should be removed in that case as it gives a clear advantage. Btw is it hard to code, i mean i have that A in computer science but you can’t really talk about coding what we’re doing there
Ideally the plugin would interface with etf2l (to automate match result submissions etc). I doubt theirs does anything related to our website at all. Even if we get their sourcecode, there is still lots to be done to make it work for etf2l.
I can’t judge how difficult exactly it is (because that’s a very subjective thing in coding either way), but it’s definitely not easy.
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