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Created 12th July 2009 @ 21:19

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lÖÖFv

BLLB

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M0re

mat_bumpmap 1 prolly helps you out

destructo

r_worldlights 0/1

lÖÖFv

BLLB

mat_bumpmap 1 prolly helps you out

thankz, but that only works for the player models, not the weapon models =D

Bun

GM

mat_bumpmap 1 prolly helps you out

thankz, but that only works for the player models, not the weapon models =D

Put r_worldlights to 1, that should work.
It controls how many lights will shine on the weapon, 4 is default.

lÖÖFv

BLLB

all that said r_worldlights: thanks alot!!! worked! =D

M0re

ah didnt read your post, just saw glow m0reconf etc and it was 1+1 = matbumpmap instantly :p

lÖÖFv

BLLB

ah didnt read your post, just saw glow m0reconf etc and it was 1+1 = matbumpmap instantly :p

ah i see :D but what is the command to allow player gibs ? / explosions ? :D

eoN^

ah didnt read your post, just saw glow m0reconf etc and it was 1+1 = matbumpmap instantly :p

ah i see :D but what is the command to allow player gibs ? / explosions ? :D

// GIBS AND RAGDOLLS
ragdoll_sleepaftertime “5.0f”
cl_ragdoll_physics_enable “1”
cl_ragdoll_fade_time “15”
g_ragdoll_fadespeed “600”
g_ragdoll_lvfadespeed “100”
g_ragdoll_maxcount “8”
violence_ablood “1”
violence_agibs “1”
violence_hblood “1”
violence_hgibs “1”
cl_phys_props_enable “1”
cl_phys_props_respawndist “1500”
cl_phys_props_respawnrate “60”
cl_phys_props_max “300”

I think thats all of them

KOVACS

Hahah you’re getting more fps in those pics on “default” TF2 with AA/AF etc than with m0re’s config.

eoN^

Hahah you’re getting more fps in those pics on “default” TF2 with AA/AF etc than with m0re’s config.

But then again one picture shows that the bots have just loaded in etc and the other doesnt so could be the fps was still going up when he took the screenshot :p

anyway i get that with dx9, i get a better fps with full settings than i do with dx8 on low

lÖÖFv

BLLB

Hahah you’re getting more fps in those pics on “default” TF2 with AA/AF etc than with m0re’s config.

xD but, when i jump into the spam like middle on badlands, it aint like that. m0re = 60. normal tf 30.

lÖÖFv

BLLB

ah didnt read your post, just saw glow m0reconf etc and it was 1+1 = matbumpmap instantly :p

ah i see :D but what is the command to allow player gibs ? / explosions ? :D

// GIBS AND RAGDOLLS
ragdoll_sleepaftertime “5.0f”
cl_ragdoll_physics_enable “1”
cl_ragdoll_fade_time “15”
g_ragdoll_fadespeed “600”
g_ragdoll_lvfadespeed “100”
g_ragdoll_maxcount “8”
violence_ablood “1”
violence_agibs “1”
violence_hblood “1”
violence_hgibs “1”
cl_phys_props_enable “1”
cl_phys_props_respawndist “1500”
cl_phys_props_respawnrate “60”
cl_phys_props_max “300”

I think thats all of them

didnt work :S

Ino

dp.
dp.

tf_playergib 1

Thinks that’s missing

tragett

What has this to do with m0rehud? :s

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