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TF2 Updated
Created 30th May 2009 @ 00:36
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Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
Arena Mode
Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
Added tf_arena_round_time to set a timelimit on the round
Added the userid of the player who built the teleporter to the “player_teleported” event
Fixed player killed event causing server crash
Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled
Fixed the Ambassador not doing damage to buildings
Fixed Spies disguised as their own team not drawing blood effects
Fixed players killed by flaming arrows not showing the appropriate death icon
True Story.
Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
Hooorraaay!!!!! Whooopeee!!!
took me 1 kill to unlock the missing razorback and about 5minutes to farm all needed spy achievements, very hard work…
now i have to wait for the heavy and pyro items to drop ;)
Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior.
What does this mean?
Maybe disables the first blood? Just a guess… Can someone check it?
I wrote it in the console
and got an answer
“Enables the spectator queue system for Arena.”
old
No you.
I lol’d
Shit, my hud isn’t working anymore. ><
Yay, they put milestones back. :D
old
No you.
I lol’d
I lol’d too
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