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Sniper/spy-update released
Created 22nd May 2009 @ 01:53
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Seems you can just sit in spec and still get the weapons.
I sweet, thats good news, time for a bit of idling.
4 hours no drops – f**k that, I now miss the days of grinding at least you were guaranteed a weapon for X amount of work / time.
well, this sure helps the pub servers to prevent the situation where you meet 8 snipers on the other team since you can get all achievements as all classes
its still bullshit when you get like another blutsauger after 1 hour pub, like what the –
And if Steam is feeling emo it doesn’t matter how many fucking unlocks you have they won’t be available D:
FUCK!
huntsman stats:
First of all, there is no dropoff
Bodyshots; Uncharged 60 – Charged 120
Headshots; uncharged 170 – charged 400
Taunt does 250 damage and stuns for the duration of the after-taunt-down-time-thingy.
Very quick controlled testing, but judging the testing against my playtime with it, it seems to fit.
GG Valve. Retardation at its finest.
12hours playing !
no NEW unlock ! I’m pissed off
– Item trading. This is why you’re finding duplicates.
– Giving players a method to influence the system so they can work directly toward getting specific items.
source: http://www.teamfortress.com
so by the time the next serious update rolls out everyone will target the unlocks they want/need or trade them with any of our etf2l’s players :P
It seems like wait command is not allowed by default. Or it was forbidden everywhere :)
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