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Sniper/spy-update released

Created 22nd May 2009 @ 01:53

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Jowy

“May 21, 2009 – Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Maps

Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps

Added new arena map Sawmill

Added new arena map Nucleus

Added new community payload map Hoodoo

Sniper Changes

Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle

Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies

Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer

Standard sniper rifle now shoots through friendly players

Added 54 new Sniper voice lines

Added 35 new Sniper achievements

Spy

Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy’s head. Accuracy is poor for a period after that

Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You’ll be cloaked for 8 second after taking this damage. Upon de-cloaking you’ll make a loud, distinct sound
Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you’re standing still

Spy name tags now show up properly when disguised as their own team

Fixed a bug that would cause spectators to see disguise weapons incorrectly

Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn’t burn

Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic

Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible

Also made it more obvious on first person view model when you’re bumped while cloaked

Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues

Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately

Spies disguised as medics now have an Ubercharge: line in their disguise target info

Spies outward facing “disguise health” now matches their disguise target when they first apply the disguise

Spies can now pick up health kits for their “disguise health”, even when uninjured

Disguise UI doesn’t show up in minimum UI mode (hud_minmode)

Spies that disguise as a player using an unlockable now show that unlockable in hand

Spies can now use enemy teleporters

Added 70 new Spy voice lines

Added 34 new Spy achievements

Scoreboard changes

Dominations no longer get wiped when teams switch sides

Dead players draw slightly darker in scoreboard

Converted class labels to class icons

All players now display the total number of people they are dominating

General

Fixed a bug that would cause the scout’s ball to regenerate at inappropriate times

Demomen can now detonate their stickies while taunting

Flamethrower’s air burst now extinguishes fire on friendly targets

Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals

The Heavy and Sniper now have new custom death animations

Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn’t moving

Engineer’s dispensers now give 20%, 30%, or 40% of player’s max_ammo (for each ammo type) on each use, based on the level of the dispenser

Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled

Added a new taunt for the Kritzkrieg, which also heals for 10 points

Improved the deathcam camera handling used when a player plays a custom death animation”

Genmix

bobs

will be harder to spot spies :<

MARIANO

m0rehud3 is broken :/

Akill

interesting update, i say spy as a permanent class! :P

‘Added a new taunt for the Kritzkrieg, which also heals for 10 points’ lol?

cant wait to hear all the new voice acting

wer

pulkai
tfortress.no

There’s more:

Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage

You now find new and old items as you play, instead of through achievements

Removed “Final” from map names in the serverbrowser quick list

Added “sv_allow_voice_from_file” convar, which defaults to 1. When set to 0, it’ll prevent clients from using the “voice_inputfromfile” feature to broadcast wav files over voice

Enabled “sv_allow_wait_command” convar, which defaults to 1. When set to 0, it’ll prevent clients from using the “wait” command

Really really don’t like the icons on scoreboard :(

Gideon

“First shot is very accurate and will cause a critical hit if it hits an enemy’s head.”

T_T

Hansa

.idk?

Same surfy, it’s a bit confusing.

Otherwise, pipeline dual cartrace looks pretty good. But that’s gonna be pyro,spy and sniper on pub for few days.
Gonna do my achievement on a private serv tomorow (oh wait, we are tomorow):p

About the ambassador, it’s prolly gonna be imba :d
Not so much hard to headshot a heavy or soldier’s head with this new gun if you get the sniper rifle’s accuracy :/

Akill

not to hard to find a nice spot to decloak into a shortway behind a medic and pop a krit revolver into him. Someone fetch kodyl, we need a pro pyro!

Loe

m0rehud3 is broken :/

this happens every major update… you have to backup your resource and scripts folders.

hykleri

You now find new and old items as you play, instead of through achievements

What, when, how, why, wtf? :D

iQue

keso

Played a bit and I can really say that the payload race map thingy isn’t really very fun or exiting. Nucleus and sawmill were ok, but I mean, they were arena (shrugs)

I still haven’t figured out what the whole “find” weapons mean. I would have prefered achievements tbh

Rokstanski

unlock weapons are now randomly
its sux

fJack

k^m

some very nifty changes this update, looks quality. i thought it would be a let down tbh.

iQue

keso

Longbow is fucking awesome. I mean, not nearly as efficient as the sniper rifle but funny as hell. And it might, just might, have a place in comp too if you get consistent enough with it. Close range headshots ftw

But, jarate appears to have some sort of flashbang effect. I don’t know if it was the server or my home made graphics config but my screen got completely white after being hit. :(

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