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FPS improvment after new update?
Created 29th October 2015 @ 06:54
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This
People on reddit are saying their fps almost doubled, what about you guys?
EDIT: Checked myself got 80 fps more than before, holy shit
EDIT2: in 6s i get 40 fps more on SUNSHINE (120 before, 160 now) idk about other maps
Last edited by fr3fou,
Old benchmark:
2639 frames 27.673 seconds 95.36 fps (10.49 ms/f) 6.989 fps variability
New benchmark:
2639 frames 27.624 seconds 95.53 fps (10.47 ms/f) 8.286 fps variability
Quoted from Forty-Two
Old benchmark:
2639 frames 27.673 seconds 95.36 fps (10.49 ms/f) 6.989 fps variability
New benchmark:
2639 frames 27.624 seconds 95.53 fps (10.47 ms/f) 8.286 fps variability
What config?
My FPS went down according to benchmark. Was getting 144-150, now around 139-142.
Comanglia’s CFG, dx8.
comanglias dx8 from 160 down to 120 r i p
dx9 + m0rehighfps 100-110(in pubs) and 140-150+(6s) i think my fps is same after update
Last edited by potte,
Chris highframes.
I had stutters before, around 40-50 fps in crowded areas.
Solid 80 everywhere now, really benefitting from the update.
I’ve been playing with -dxlevel 95, mat_phong 0, medium models, high textures and low shadows. (No config just the normal advanced options)
Used to get 60-80 on harvest, now steady 110-120 without stuttering.
To touch a bit more on my previous post, I’ve now changed “mat_picmip” to “-1” instead of “2” (Something I thought I did during the gunmettle update, but apparently not)
dxlevel 80, r4ndoms config (https://www.dropbox.com/s/orhw78x73pw50nt/r4ndom_graphical.txt?dl=0)
Now getting a solid 50-70 increase depending on the situation, not to mention game hasn’t stuttered for me once today like it usually does.
+50-60 fps went from stable 90 to 150-160
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