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Why 4vs4 are worst?
Created 17th April 2015 @ 20:20
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No one wants to organize them. 6s and HL (and some occasional cups) take up enough time and effort
Not enough dedicated players I guess, if some people would wan to run it it would be here, but really noone will take their time.
HL is aids enough. no need for 4v4
4v4 is just like a simplified version of 6’s.
It removes stuff like defending specific areas like in 6’s because you don’t have enough players to hold everywhere and you have enough heals for everyone so the best thing to do is just ball around the medic.
This just turns it into a dm fest and it makes cp maps pretty awful so you just see a bunch of koth.
So the result is no-one good wants to play 4v4, so then pyro mains start playing it and people start to think pyro is a playable class in 4v4 (it’s not).
Quoted from hr
So the result is no-one good wants to play 4v4, so then pyro mains start playing it and people start to think pyro is a playable class in 4v4 (it’s not).
Couldn’t have said it any better
I’d actually say that it’s the lack of good maps for 4v4. Airfield is good enough specifically for 4s, ithers are either too big, or too small, have too many flanks (more than 2 ‘flank’ players in 4s can defend), or whatever.
UGC constantly changes the maplist trying different things, but it really needs some time to get the mappool of non-retarded maps estabilished.
And yeah, sometimes it is not a DM fest :^)
4v4 is 100% dm
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