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Help with crash on joining map please.
Created 27th April 2009 @ 11:17
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Recently I have been getting very frequent crashes. It always crashes on the the “message of the day” screen just as you join the server.
8/10 times it just says “hl2.exe has stopped working”.
Some times its says “failed to lock vertex buffer in cmesh dx8:lock vertex buffer”.
other times it says “Engine Error!- Can’t load lump xxxx ,allocation of xxxxx bytes failed.”
Things I have tried:
Increasing the paged pool memory cache
Turning on/off multicore support. Turning off anti virus. Verifying local content, defrag tf2 folder etc.
I have vista 64, 4 megs ram, q6600, 8800 gtx.
Any help would be great as its really annoying constantly crashing. I have .mdmp files but have no idea how to read them, I found this link though.
I’ve had the load lump bla bla error for a while and people are telling me it can’t be fixed :|
Supposedly the error is some thing to do with the way vista handles memory. I thought I had fixed it with this
http://support.microsoft.com/kb/940105
…. but its part of the service packs and I already had it patched.
“I have vista 64, 4 megs ram, q6600, 8800 gtx.”
I get this problem as well. I have exactly the same hardware as you but 2gb ram. I think its a problem with vista tbh. I normally have to reboot, but my game crashed all the time. XP is coming back :>
I sometimes crash on the server load screen, usually just before the message changes to ‘sending client info’. My whole PC just freezes up, no idea why.
“I have vista 64, 4 megs ram, q6600, 8800 gtx.”
I think here is your problem, you need way more ram than that to even boot vista!
Sorry just had to :(
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