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"viewmodel_fov 0" is broken
Created 30th October 2014 @ 15:32
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even with viewmodel_fov set to 0 tracers aka muzzleflash remains post halloween update,any and all ideas on how to fix this please :C .
Using r_drawviewmodel 0 and viewmodel_fov 0.001 turned off the tracers for me, however the sparks on target are still there. Thank you based valve.
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