Forum
Oculus Rift in competitive?
Created 12th April 2013 @ 15:30
Add A Reply Pages: « Previous 1 2
Quoted from emb
I’m quite concerned about the implications of the higher FOV on competitive play, especially if it can be combined with OpenPlugin…
Even if Leagues would be interested in banning the Oculus to maintain a fair playing field, they may not be able to. Which means some people would have an even greater FOV advantage and be nigh impossible to sneak up on, just because they own hardware you don’t. Not a pleasant thought.
can we limit fps_max to 10 because i’m too poor for a decent computer
obviously it’s not quite the same but it’s no new thing that people with better hardware tend to have a significant advantage
Well the latency makes it kinda a hindrance more than anything. I think a good hz, 120fps monitor would outweigh head tracking and 3d in competitive advantages.
Last edited by dodgydogman,
Add A Reply Pages: « Previous 1 2