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An FOV question

Created 22nd October 2012 @ 11:09

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Monkeh

.:ne:.
.:ne:.

Quoted from freshmeatt

Jegus, Monkey, I’m lacking words to describe my irritation over your inability to remain silent and not stir shit up without a legitimate reason.

Bejesus Frescmoat, I’m lacking words to describe my irritation over your inability to spell my freakin’ name right?

:p

Not my fault I get bored in work and want to chat to some peeps.

envy

fov_desired changes horizontal fov but the game ensures constant vertical fov at different aspec ratios so first we determine our vertical fov at 4:3

verticalFov = 2 * atan( tan( 90/2 ) * 3/4 )
verticalFov =~ 73.74 degress

horizontalFov = 2 * atan( tan( verticalFov/2 ) * aspectRatio )
horizontalFov @ 5:4 =~ 86.3 degrees
horizontalFov @ 4:3 = 90 degrees
horizontalFov @ 16:10 =~ 100.39 degress
horizontalFov @ 16:9 =~ 106.26 degress

Real math is even more fun.

Okay, now when we got some real math in here, let’s make a serious discussion. Everyone should be forced to play with 5:4 aspect ratio, otherwise you gain unfair advantage with your fancy 16:9 monitor. Y/N? rofl

silly

This is just silly

Waebi

‹Con›

this thread

[img key=imgposter]http://i.imgur.com/QQwHs.gif[/img]


Last edited by Waebi,

crouton

LEGO

Quoted from Waebi

this thread

[img key=imgposter]http://i.imgur.com/QQwHs.gif[/img]

If TF2 locked sensitivity to under 25 cm/360 I would also beat that dead horse. The fact that it has to be repeated doesn’t change it.

Salmon

alfa
[hePPa]

http://i.imgur.com/zg1d0.jpg

smziii

(Legendary Ratehacks)
SVIFT

640×480 resolution fuck fov nobody needs that

atmo

Quoted from Salmon

http://i.imgur.com/zg1d0.jpg

that definitely looks locked

I’ve played at “120 fov” for a while using vertical squashing, it’s not all that pleasant. you can’t see anything above you.

JustMoose

.:ne:.

While we’re talking about this kinda thing, is this allowed?
http://i.imgur.com/WlCf0.jpg
(I’m referring the little grey circle that indicates where the sticky will go)

Kaneco

Quoted from JustMoose

While we’re talking about this kinda thing, is this allowed?
http://i.imgur.com/WlCf0.jpg
(I’m referring the little grey circle that indicates where the sticky will go)

How did you get that?

JustMoose

.:ne:.

It’s part of my hud. Done the same way other huds do custom crosshairs.

Monkeh

.:ne:.
.:ne:.

JustMoose HUD

HYPE HYPE HYPE HYPE HYPE HYPE HYPE!!

enwyze

Quoted from JustMoose

While we’re talking about this kinda thing, is this allowed?
http://i.imgur.com/WlCf0.jpg
(I’m referring the little grey circle that indicates where the sticky will go)

Isn’t this just a really misplaced HUD crosshair? Could be one :)

Sketch

MM

i thought the fov applied to 4:3 resolutions? or am i wrong?

and 90 fov on a 16:9 was like 110 or something i have no idea what im talking about


Last edited by Sketch,

Casual

prtyboiz
T⑨

Quoted from Sketch

i thought the fov applied to 4:3 resolutions? or am i wrong?

and 90 fov on a 16:9 was like 110 or something i have no idea what im talking about

~106, you should read the previous posts.

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