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An Alternative to Wanted.gov: TrueDM
Created 19th September 2012 @ 14:13
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Hosting a 24/7 deathmatch server located in Germany
84.38.68.48:27015
Unlike most DM servers TrueDM offers a more realistic deathmatch experience than most others; this is because it allows the use of sticky bombs (class limit of 1 demoman).
*90 ping cap
*RTV
*Votekick
*4 stickies per clip
Last edited by hycolours,
alternatively you could look at the TF2Items Plugin and add a clipsize attribute to the Sticky Launcher.
Fastlane, really..?
Don’t think I’m the only one who wants it removed, or at least let us rtv.
Quoted from severus
Fastlane, really..?
Don’t think I’m the only one who wants it removed, or at least let us rtv.
Well it’s only just gone up – I’ll give it a few days and people can post suggestions for map removals/additions here.
badlands 24/7, no stickies
Maybe use only maps we actually play in the league expect turbine because it’s awful in DM servers.
remove follower and fastlane, server just died cuz nobody has follower
Last edited by smziii,
Quoted from smziii
remove follower and fastlane, server just died cuz nobody has follower
Oh dear. Will do. I’ll remove fastlane too I guess.
I removed Waste when I tested since I found I didn’t even have it myself
Also when I restart the server the stickylauncher should only have 4 stickies in a clip
Quoted from hycolours
[…]
Oh dear. Will do. I’ll remove fastlane too I guess.
I removed Waste when I tested since I found I didn’t even have it myselfAlso when I restart the server the stickylauncher should only have 4 stickies in a clip
Before I restart
cp_badlands
cp_freight_final1
cp_granary
cp_gravelpit
cp_gullywash_final1
cp_well
koth_pro_viaduct_rc3
cp_snakewater
This is the maplist, any changes?
Now restarted –
follower, fastlane and well removed.
Stickies SHOULD now only have 4 per clip.*
*EDIT: This didn’t work it seems, http://puu.sh/16CFs is what the code for the change looks like, anyone know whats wrong with it?
Last edited by hycolours,
Quoted from hycolours
[…]
Before I restartcp_badlands
cp_freight_final1
cp_granary
cp_gravelpit
cp_gullywash_final1
cp_well
koth_pro_viaduct_rc3
cp_snakewaterThis is the maplist, any changes?
Well tbh DM servers will usually die when maps like viaduct or well are on. Some maps are just not good for DM.
The pool on wanted.gov is quite nice.
Imo 2-4 maps is enough for a DM server. Badlands, granary, gullywash and snakewater/gpit/freight. Wouldn’t suggest having all of the last 3 maps in a “locked” map pool if players can’t vote for the next map, the server will just die. And please, please make the vote numbers starting from 4 or 5, otherwise players will just vote randomly by changing weapons.
Quoted from severus
[…]
Well tbh DM servers will usually die when maps like viaduct or well are on. Some maps are just not good for DM.
The pool on wanted.gov is quite nice.
Imo 2-4 maps is enough for a DM server. Badlands, granary, gullywash and snakewater/gpit/freight. Wouldn’t suggest having all of the last 3 maps in a “locked” map pool if players can’t vote for the next map, the server will just die. And please, please make the vote numbers starting from 4 or 5, otherwise players will just vote randomly by changing weapons.
I’ll get on this once I’ve got the stickies sorted
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