Forum
Stickies in SoapDM
Created 18th September 2012 @ 16:46
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How do I go about making them do no damage to enemies? I am a server admin and I’m configuring a server
Dunno if it works (googled in seconds)
http://forums.alliedmods.net/showthread.php?t=133041&highlight=sticky
(the bottom post)
Tho demomans use their stickies way more often than pipes, so I don’t see why you wouldn’t allow them to train sticky aim. Soldiers complaining? Yeah, well, standing on a fucking crate and spamming the demo who can’t damage you cuz of no sticky damage, that isn’t gay?:)
http://forums.alliedmods.net/showthread.php?t=150058 , or search for no sticky damage plugin .. you need Metamod and sourcemod but you know that offcourse.
Quoted from kaidus
I honestly don’t understand how this is still a thing.
Because demomen setting traps everywhere on dm would be annoying as balls.
Disabling stickydamage is kinda gay, makes demomen very underpowered compared to other classes. What would the choke-spamming soldiers say if their shotgun would be disabled? Enable votekick/ban to handle with demos who dick around with traps in chokes etc. if that’s your concern.
And I’m assuming you’re making a DM server and not configuring the warmup DM for a warserver.
Quoted from severus
Disabling stickydamage is kinda gay, makes demomen very underpowered compared to other classes. What would the choke-spamming soldiers say if their shotgun would be disabled? Enable votekick/ban to handle with demos who dick around with traps in chokes etc. if that’s your concern.
And I’m assuming you’re making a DM server and not configuring the warmup DM for a warserver.
You assume correctly, and this relies on the community to be sensible, which never works.
Quoted from huhystah
I don’t know what I’m supposed to do with this :(
Quoted from hycolours
[…]
You assume correctly, and this relies on the community to be sensible, which never works.
Well if you’re gonna be part of 99% of the DM server hosts who once walked into a stickytrap and got butthurt, hence disabling stickies on DM (no offense), at least allow the sticky jumper to bring some balance.
Honestly I’d like to see stickies enabled on one of the active DM servers at least for a day just to see if it would bring any trouble. I really don’t see any point with sticky traps on DM, other than being an asshole of course. And how hard is it really to counter a trapfag on DM, seriously……
Quoted from severus
[…]
Well if you’re gonna be part of 99% of the DM server hosts who once walked into a stickytrap and got butthurt, hence disabling stickies on DM (no offense), at least allow the sticky jumper to bring some balance.Honestly I’d like to see stickies enabled on one of the active DM servers at least for a day just to see if it would bring any trouble. I really don’t see any point with sticky traps on DM, other than being an asshole of course. And how hard is it really to counter a trapfag on DM, seriously……
If I knew how to into servers I’d enable a vote at the start of rounds on whether or not it should be disabled.
Hey, use this:
TF2 no sticky dmg SourceMod plugin: http://94.23.94.40:11380/mariano/index.php?path=plugins
SDK hooks SourceMod extension:
http://users.alliedmods.net/~psychonic/builds/sdkhooks/2.2 (latest snapshot)
agreed on pub ppl just walk straight into u.. easy kills.. as demoman i dont learn anything from that since on competitive, the players has completely different movement…… which is annoying that i have to play on NA server just to train my sticky aim since most euro dm server nullify sticky damage sigh
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